I think of making the bus from Speed (I saw Econobrick's model) always accelerating or at least with no brakes (txt editing doesn't turn the brakes off)
P.S.: off-topic, but it's interesting that another car with zero speed parameters can't be moved by the player but AI drive it quite well
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Is it possible to make an unstoppable car?
- HaveANiceDay
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Re: Is it possible to make an unstoppable car?
I don't think it's possible, IIRC it's been tested several times in the past
What have you tried so far? You can check C2S' physics tutorial for more insight: https://rr2000.cwaboard.co.uk/R4/TUT/PhysTut/
Gave it a quick try, nullifying brakes etc. Tested negative value too. To no avail.
Closest you can get is a very heavy bus with very poor brakes and a lot of acceleration.
Sadly, there's no leadfoot (always accelerating) powerup in C2, and AFAIK no way to create one.
And yes, AI physics are taken over by the game. Though I think Maxine had a way to work around this? In her Truck Me mod.
What have you tried so far? You can check C2S' physics tutorial for more insight: https://rr2000.cwaboard.co.uk/R4/TUT/PhysTut/
Gave it a quick try, nullifying brakes etc. Tested negative value too. To no avail.
Closest you can get is a very heavy bus with very poor brakes and a lot of acceleration.
Sadly, there's no leadfoot (always accelerating) powerup in C2, and AFAIK no way to create one.
And yes, AI physics are taken over by the game. Though I think Maxine had a way to work around this? In her Truck Me mod.
- Razor
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Re: Is it possible to make an unstoppable car?
I mean RIKUSYO's BIGHAMMER was pretty unstoppable, that's a fact!
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- HaveANiceDay
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Re: Is it possible to make an unstoppable car?
Thank you. I have one more idea of the most true movie car: relentlessly heavy and unable to survive a single hit
And yeah, Rikusyo's cars sure are cruel)
And yeah, Rikusyo's cars sure are cruel)
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