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Alex's Garage
Restyled Checkpoints v1.0
DOWNLOAD LINK
Changes the look of the checkpoints to resemble the pre-alpha checkpoint style, also goes well with my holographic powerups mod.
What this mod package contains:
- Changes the textures of the checkpoint holograms as well as removing the lights attached to the checkpoints.
Mod Installation
Place the zmod_Restyled_Checkpoints_TSK.zad into the ZAD folder in your Carmageddon Max Damage install directory
Example: D:\Steam\steamapps\common\Carmageddon Max Damage\ZAD\zmod_Restyled_Checkpoints_TSK.zad
Known Issues
Random Powerup Holograms v1.0
DOWNLOAD LINK
Changes to rotating question marks on random powerups to animated holographic question and exclamation marks. Designed to work best with my CUSTOM POWERUPS MOD but will work fine with the vanilla powerups too.
Big thanks to Errol for helping me figure out the particle system and how to attach the sprite to the powerup models, Trent for pro tips, and CzechDeath for creating the sprite sheet for the question marl, and of course Shane for not suing.
What this mod package contains:
- Animated sprites of a question mark and exclamation mark that will replace the default rotating one, uses the particle system instead of models
Mod Installation
Place the zmod_RandomPowerupHolograms_AlexTSK.zad into the ZAD folder in your Carmageddon Max Damage install directory
Example: D:\Steam\steamapps\common\Carmageddon Max Damage\ZAD\zmod_RandomPowerupHolograms_AlexTSK.zad
Known Issues
New Powerups Mod v1.0
DOWNLOAD LINK
Brand new, more detailed, scratch made powerup models to spice up the look of your game and add some variety
Models created, textured, and set up in-game by me, AlexTSK
What this mod package contains:
- New models for the Oil drums
- New models for the Nitrous Bottles
- A new model for the Tyre Stack
- Replacement models for the Oil drums that were labelled "jerry_can", the new models are actually jerry cans(Fun fact, they were jerry cans in the pre-alpha)
Mod Installation
Place the zMod_NewPowerups_AlexTSK.zad into the ZAD folder in your Carmageddon Max Damage install directory
Example: D:\Steam\steamapps\common\Carmageddon Max Damage\ZAD\zMod_NewPowerups_AlexTSK.zad
Known Issues
SDT Suppressor v1.1
DOWNLOAD LINK
A Reimagining of the Suppressor, this one is part of the State Defense Tech lineup
Model created, textured, and set up in-game by me, AlexTSK
Enjoy!
Mod Installation
Install with Trent's Minge Tool
Known Issues
Alpha Eagle IV v1.6
DOWNLOAD LINK
The Eagle IV from the early Carmageddon Reincarnation pre-alpha (cut before public release)
Model created by : Stainless Games
Extra UV mapping, tweaking, textures, in-game rigging, by AlexTSK
Mod Installation
Install with Trent's Minge Tool
Known Issues
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REDTECH Eagle v1.2
DOWNLOAD LINK
Custom, scratch-built Eagle design courtesy of me, AlexTSK
Model, textures, in-game rigging by AlexTSK
Mod Installation
Install with Trent's Minge Tool
Known Issues
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Eagle R (Pre-Alpha) v1.1
DOWNLOAD LINK
The Eagle R from the Carmageddon Reincarnation pre-alpha. Pretend like you time traveled with this historical piece!
Model created by : Stainless Games
Texture conversion and release by AlexTSK
Mod Installation
Install with Trent's Minge Tool
Known Issues
The game is a bit restrictive with certain vehicles and cops cant be used as opponents at all so this script will allow just that, thanks to Trent for the code :)
AnyOpponent (Script Mod) v1.0
DOWNLOAD LINK
V1.0 01/08/2017
- This little script allows you to select any vehicle to be an opponent in freeplay as well as letting you play solo without any opponents.
- Career and MP are locked by this, but I still find it useful for testing purposes since you can load into a level very fast if you don't select any opponents
Installation
- Place into your Carmageddon Max Damage\ZAD folder, then rename your scripts.zad folder (I like scripts_original.zad, but feel free to use whatever name you want)
As usual, enjoy and let me know if there is any serious problems.
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