Dear returning Carmageddon fans Image

These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !

The '80s Garage [REL: Experimental Branch Megapack Part II/Overhaul Mod 0.9.8 Patch (28/05/89), WIP: New vehicles]

The 2016 reincarnation of Carmageddon! Thanks, SCi!
User avatar
'80s Time Warp
Road Warrior
Posts: 1257
Joined: Wed Aug 03, 2011 8:30 pm

The '80s Garage [REL: Experimental Branch Megapack Part II/Overhaul Mod 0.9.8 Patch (28/05/89), WIP: New vehicles]

Post by '80s Time Warp »

"Welcome to The '80s Garage."

____________________________________________________________________________________________________
This topic will house all of my released mods.

If you've got any constructive criticism or are having any problems, then post here.

Thanks to Trent for his Max Tools, and also Errol for getting C:R Modding going.

____________________________________________________________________________________________________
Videos:

Carmageddon Max Damage Videos:
__________________________________
Experimental Branch Megapack Part II



__________________________________
Older Videos
► Show Spoiler
____________________________________________________________________________________________________
Public Service Announcement/s:

Donations:
If you like what you have seen here, and would like to make a donation to the cause - Donations can be made here. This is strictly for donations, and is not a payment for goods/services.
____________________________________________________________________________________________________
News:
_____________________________
18th December 1989 2023
- Updating Work in progress list
_____________________________
03rd June 1989 2023
- Added video for engine sound update
_____________________________
28th May 1989 2023
- Updated Service Patch for Experimental Branch Megapack (mostly updated engine sounds and some minor adjustments)
- Updated Compatibility Patch for Experimental Branch Megapack/Overhaul Mod v0.9.8 (mostly updated engine sounds and some minor adjustments)
Head to the Experimental Branch section for details & download.
_____________________________
08th January 1989 2023
- Improved installation instructions for Experimental Branch Megapack.
_____________________________
____________________________________________________________________________________________________
Legal/The Boring Stuff:
Unless otherwise stated, I do NOT give permission for any persons, companies, corporations, machines or entities to copy, modify, re-distribute, re-use, claim as your own, sell or reverse engineer any of the below vehicles or their component parts in whole or in part.

In other words if you want to make any changes, host or re-distribute any of these, you must have my explicit written consent first. I may not be able to physically stop people from doing this, but doing so is against my wishes.
____________________________________________________________________________________________________
Work In Progress:
Items that are planned, whenever I can find the time work on them.
► Show Spoiler
_____________________________________________________
Known Issues:
  • Sometimes, lights & windows will not repair properly (the material/s don't revert back to their un-damaged state)
____________________________________________________________________________________________________
Last edited by '80s Time Warp on Sun Feb 07, 2021 9:24 pm, edited 27 times in total.
Just another '80s Dreamer....
Twitter Manifestation. - Mods for Max Damage.
Please do not use my old/deadname.
User avatar
'80s Time Warp
Road Warrior
Posts: 1257
Joined: Wed Aug 03, 2011 8:30 pm

The '80s Garage - Experimental Branch [Updated 28/05/1989]

Post by '80s Time Warp »

__________________________________________________________________________________________________________
Experimental Branch Section
For use with the Experimental Branch only


__________________________________________________________________________________________________________
Experimental Branch Megapack - Part II
______________________________________
Installation

NOTE: Installation Instructions are different to previous Release

Method 1 - Follow this if you want to play through and unlock all of the vehicles
  1. Make sure you are running the experimental branch of the game.
    - If you don't have the Experimental Branch, go here for instructions.
  2. Download the Main Megapack Download.
  3. Extract all of the .ZAD files from the Megapack archive into the games /ZAD folder.
  4. If you want to use this with STShotguns Overhaul Mod, you will need to also download the Compatibility Patch and paste that .ZAD into the /ZAD folder.
  5. If you are using this without the Overhaul Mod. You will need to download
    the Service patch, and paste this .ZAD files into the /ZAD folder.
  6. Right click on the game in your Steam library, and go to 'Properties'.
  7. Make sure there are no -mod entries here.
  8. Close the Properties and launch the game.
Method 2 Follow this if you want all content unlocked
  1. Follow steps from Install method 1
  2. After completing the steps from Install Method 1. Create a ZIP_MODS folder in the root of the game
    - E.G. ...\Steam\SteamApps\common\Carmageddon Max Damage\ZIP_MODS
  3. Extract the .zip carmodgeddon_enable.zip into the ZIP_MODS directory, override if prompted
  4. Right click on the game in your Steam library, and go to 'Properties'
  5. Add the following to the 'Launch Options'
    -mod=carmodgeddon_enable

    NOTE: if you already have mods installed, then you do not need to add the '-mod=' again.
  6. Close the Properties and launch the game.
______________________________________
Videos:

Engine Sound Update


VHS Style


Non-VHS Style

______________________________________
Compatibility Patch (27/05/1989 2023)
Experimental Branch Megapack Part II / Overhaul Mod v0.9.8

DOWNLOAD HERE
Updated 27/05/1989 2023


Megapack Part II Service Patch (28/05/1989 2023)
DOWNLOAD HERE
This is ONLY applicable if using Megapack Part II without the Overhaul Mod
Updated 28/05/1989 2023


Main Download (26/09/1987 2021)
DOWNLOAD HERE

______________________________________
Compatibility Patch Notes (27/05/1989 2023)
Experimental Branch Megapack Part II / Overhaul Mod v0.9.8

► Show Spoiler
Megapack Part II Service Patch Notes (28/05/1989 2023)
This is ONLY applicable if using Megapack Part II without the Overhaul Mod
► Show Spoiler
_____________________________
Part II Notes: (26/09/1987 2021)
► Show Spoiler
______________________________________
Initial Release Notes (07/02/1987 2021)
► Show Spoiler
______________________________________
Screenshots

Image

More Screenshots
► Show Spoiler

__________________________________________________________________________________________________________
Last edited by '80s Time Warp on Sun Jul 19, 2020 9:44 am, edited 7 times in total.
Just another '80s Dreamer....
Twitter Manifestation. - Mods for Max Damage.
Please do not use my old/deadname.
User avatar
'80s Time Warp
Road Warrior
Posts: 1257
Joined: Wed Aug 03, 2011 8:30 pm

Old News

Post by '80s Time Warp »

_____________________________________________________
Old News
► Show Spoiler
Last edited by '80s Time Warp on Sun Jul 19, 2020 9:44 am, edited 5 times in total.
Just another '80s Dreamer....
Twitter Manifestation. - Mods for Max Damage.
Please do not use my old/deadname.
User avatar
'80s Time Warp
Road Warrior
Posts: 1257
Joined: Wed Aug 03, 2011 8:30 pm

The '80s Garage - CMD Public Branch Installation

Post by '80s Time Warp »

_____________________________________________________
CMD Public Branch Installation:

This is for if you are not using the Experimental Branch


Follow these steps for vehicles contained in
Muscle Cars
Full-Size Cars
Interstate '76/Vigilante 8
Heavyweights
Roadkill

Minge Version 5.12 or higher is required for installation!
  • Extract/drag the '.mingebag' file from the .RAR archive onto MINGE
  • Follow the 'Install Mods' Prompt, If it warns of mods that are already installed, choose to keep the 'newest versions'
  • If it prompts about mods already being installed, choose to keep the newest version
  • Once the process is complete, enable the vehicle/s under the 'vehicles' tab
  • Save changes & launch CarMODgeddon
A Mingeset file which enables just the 'Muscle Cars & Full-size cars' & the 'Vigilante 8 Rebuilds' can be downloaded from the GoogleDrive Folder as the cars.

NOTE: Full release note/s & update logs can be found in the ReadMe that is contained within each .rar archive.
Last edited by '80s Time Warp on Wed Aug 26, 2020 7:07 am, edited 10 times in total.
Just another '80s Dreamer....
Twitter Manifestation. - Mods for Max Damage.
Please do not use my old/deadname.
User avatar
'80s Time Warp
Road Warrior
Posts: 1257
Joined: Wed Aug 03, 2011 8:30 pm

The '80s Garage - Muscle Cars [No longer Supported]

Post by '80s Time Warp »

_____________________________________________________
Muscle Cars

"We are the Wild Ones..."

These are for the public branch of Carmageddon Max Damage and are no longer supported.

_____________________________
AAW Stinger - Version 1.3 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
Fraud Grand Rioter - Version 1.3 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
Fraud Prince Pixie-Bob - Version 1.1 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
Hevy Hell Camino - Version 1.2 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
Hevy Monty Carnage - Version 2.7 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
Hevy Sonoma Stocker - Version 1.2 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
Paralyser Grand Prick - Version 1.5 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
Paralyser Trash Em - Version 1.7 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
Stodge Barger - Version 1.7 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
Stodge Squad Car ('74) - Version 1.3 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
Stodge Squad Car ('78) - Version 1.5 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________________________________
Last edited by '80s Time Warp on Sat Jul 25, 2020 5:01 pm, edited 9 times in total.
Just another '80s Dreamer....
Twitter Manifestation. - Mods for Max Damage.
Please do not use my old/deadname.
User avatar
'80s Time Warp
Road Warrior
Posts: 1257
Joined: Wed Aug 03, 2011 8:30 pm

The '80s Garage - Full-size Cars [No longer Supported]

Post by '80s Time Warp »

Full-size Cars

"The Tough Ones..."

These are for the public branch of Carmageddon Max Damage and are no longer supported.

_____________________________
Blood Riviera - Version 1.5 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
Callahan Cab - Version 1.5 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
Hevy Impaler - Version 1.7 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
Hick Pickup - Version 1.5 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
Leadpumper - Version 3.8 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
Quarantine Cab - Version 1.4 [Updated July 19th 1986 2020]
► Show Spoiler
Last edited by '80s Time Warp on Sat Jul 25, 2020 5:37 pm, edited 10 times in total.
Just another '80s Dreamer....
Twitter Manifestation. - Mods for Max Damage.
Please do not use my old/deadname.
User avatar
'80s Time Warp
Road Warrior
Posts: 1257
Joined: Wed Aug 03, 2011 8:30 pm

The '80s Garage - Interstate '76/Vigilante 8 [No longer Supported]

Post by '80s Time Warp »

_________________________________________________________________________________________________
Interstate '76/Vigilante 8

"Back to the '70s..."

These are for the public branch of Carmageddon Max Damage and are no longer supported.

________________________________________________________________________________________
Interstate '76
_____________________________
'70 Picard Piranha - Version 1.1 [Updated July 19th 1986 2020]
► Show Spoiler
________________________________________________________________________________________
Vigilante 8 - Vigilantes
_____________________________
'67 Rattler - Version 1.4 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
'69 Jefferson - Version 1.2 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
'70 Clydesdale - Version 1.2 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
'70 Van - Version 1.3 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
'72 Moth Truck - Version 3.8 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
'74 Strider - Version 1.2 [Updated July 19th 1986 2020]
► Show Spoiler
________________________________________________________________________________________
Vigilante 8 - Coyotes
_____________________________
'66 School Bus - Version 1.6 [Upload fixed August 26th 1986 2020]
► Show Spoiler
_____________________________
'69 Manta - Version 1.4 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
'70 Stag Pickup - Version 1.2 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
'73 Glenn 4x4 - Version 1.2 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
'75 Palomino - Version 1.2 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
'76 Leprechaun - Version 1.2 [Updated July 19th 1986 2020]
► Show Spoiler
_________________________________________________________________________________________________
Last edited by '80s Time Warp on Sat Jul 25, 2020 5:05 pm, edited 4 times in total.
Just another '80s Dreamer....
Twitter Manifestation. - Mods for Max Damage.
Please do not use my old/deadname.
User avatar
'80s Time Warp
Road Warrior
Posts: 1257
Joined: Wed Aug 03, 2011 8:30 pm

The '80s Garage - Heavyweights [No longer Supported]

Post by '80s Time Warp »

_____________________________________________________
Heavyweights

"Heavy Metal Warriors"

These are for the public branch of Carmageddon Max Damage and are no longer supported.

_____________________________
Big Dump R - Version 2.6 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
AAW Rigger - Version 1.1 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
Abba Cab - Version 2.0
Originally created by FatCat
► Show Spoiler
_____________________________
AC & DC - Version 1.1 [Updated July 19th 1986 2020]
(Auto Carnage & Destruction Cruiser)
► Show Spoiler
_____________________________
AutoTrasher - Version 1.1 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
Fearliner TowTruck - Version 1.1 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
HaulThem Cab-Over - Version 1.1 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
MagNuChem Transporter - Version 1.1 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
MegaWrecker - Version 1.0 [Released July 25th 1986 2020]
► Show Spoiler
_____________________________
The Semi MK.II - Version 1.1 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________
T-Bone Express - Version 1.1 [Updated July 19th 1986 2020]
► Show Spoiler
_____________________________________________________
Last edited by '80s Time Warp on Sat Jul 25, 2020 3:48 pm, edited 1 time in total.
Just another '80s Dreamer....
Twitter Manifestation. - Mods for Max Damage.
Please do not use my old/deadname.
User avatar
'80s Time Warp
Road Warrior
Posts: 1257
Joined: Wed Aug 03, 2011 8:30 pm

The '80s Garage - Roadkill [No longer Supported]

Post by '80s Time Warp »

_____________________________________________________
Roadkill

These are for the public branch of Carmageddon Max Damage and are no longer supported.


"Let's get it started because Thunder Bob likes to Rock, and I know you do too"

_____________________________
Monster - Version 1.0 [Released July 25th 1986 2020]
► Show Spoiler
_____________________________
Primer - Version 1.0 [Released July 25th 1986 2020]
► Show Spoiler
Last edited by '80s Time Warp on Sun Feb 07, 2021 9:23 pm, edited 1 time in total.
Just another '80s Dreamer....
Twitter Manifestation. - Mods for Max Damage.
Please do not use my old/deadname.
User avatar
'80s Time Warp
Road Warrior
Posts: 1257
Joined: Wed Aug 03, 2011 8:30 pm

Non CarMODgeddon Releases [No longer Supported]

Post by '80s Time Warp »

_____________________________________________________
Carmageddon: Max Damage

Non CarMODgeddon Releases:

These are for the public branch of Carmageddon Max Damage and are no longer supported.


NOTE: Use of any of the following will trigger the games cheat protection, which will lock-out multiplayer, and also stop the career from saving.
_____________________________________________________
Trucks & Trailers Zad Mod V1.0
(9 Trucks & 28 Trailers)

► Show Spoiler
_____________________________________________________
Custom Plow Structure V1.2
(Reconfigured Bucket Animation)
Repacked by Trent for easier installation

► Show Spoiler
_____________________________________________________
Rig O Mortis & Trailer Tweaks V1.0
(Performance and structure upgrade)

► Show Spoiler
_____________________________________________________
APO Nullification
(Disables APO Upgrades)

► Show Spoiler
_____________________________________________________
More Wheels for Official Cars V1.0
Extra Customization options

► Show Spoiler
_____________________________________________________
Just another '80s Dreamer....
Twitter Manifestation. - Mods for Max Damage.
Please do not use my old/deadname.
User avatar
Toshiba-3
BRender Actor
Posts: 5511
Joined: Sun Jun 08, 2003 12:14 am
Location: MagnaChem Data Unit
Contact:

Re: '80s Garage

Post by Toshiba-3 »

Congrats with the part III release! Awesome stuff!
:saston: :swheel:
Image / carmageddon add-ons at road reaction
User avatar
'80s Time Warp
Road Warrior
Posts: 1257
Joined: Wed Aug 03, 2011 8:30 pm

Re: '80s Garage

Post by '80s Time Warp »

Toshiba-3 wrote:Congrats with the part III release! Awesome stuff!
:saston: :swheel:
Thanks Tosh! :)
Just another '80s Dreamer....
Twitter Manifestation. - Mods for Max Damage.
Please do not use my old/deadname.
User avatar
Danilo
pedestrian
Posts: 8
Joined: Fri Dec 28, 2018 3:19 pm

Re: '80s Garage

Post by Danilo »

I have just dowloaded all ods. I'm impressed for details and and the quality of these mods. So i have for you some questions:


1)Can someone do harvester mod? Harvester was camrageddon 2 vehicle.
2) Is there a level mod? Can someone do new levels mod ?
User avatar
'80s Time Warp
Road Warrior
Posts: 1257
Joined: Wed Aug 03, 2011 8:30 pm

Re: '80s Garage

Post by '80s Time Warp »

Danilo wrote:I have just dowloaded all ods. I'm impressed for details and and the quality of these mods. So i have for you some questions:


1)Can someone do harvester mod? Harvester was camrageddon 2 vehicle.
2) Is there a level mod? Can someone do new levels mod ?
Thank you for the kind words. To answer your questions...
______________________________________________________
1) The closest thing out there to a harvester mod for C:MD is LuckyMikes conversion of the PedBasher from TDR2000. I don't know if these links are still valid, but here's it is.
PedBasher
Converted to C2 by Toshiba, C:R/C:MD conversion by LuckyMike

https://www.dropbox.com/s/89wpd08kwrmf4 ... .rar?dl=04

LuckyMike also released some other conversions for C:MD.
Bloodmobile IV
C:R/C:MD conversion by LuckyMike

https://www.dropbox.com/s/x4ive23ln7jtw ... e.rar?dl=0

Interceptor
Converted from Mad Max to C:R/C:MD by LuckyMike

https://www.dropbox.com/s/1ba4dkga8es39 ... r.zip?dl=0
______________________________________________________
2) Trent ported all of the Carmageddon 1 levels to C:MD as part of his C1 Pack.

Carmageddon 1 pack
All C1 Vehicles & Levels converted by Trent

http://www.carmatools.com/downloads/mod ... ngeBag.zip
______________________________________________________
Also, FatCat released a batch of content for CMD. Again, I don't know if these links are still valid.

New versions & DL links for Carrerasaur & Monsterbug have been provided by FatCat.

_____________________________
Carrerasaur
By FatCat, wear/weathering by CzechDeath, also includes paint-jobs by Fr0nt, Deadhart, Psygery


Updated: 04th May 2020 (new link provided by FatCat)


https://mega.nz/file/FFMBkarS#YAhMgBnWS ... ygxGBnIjrk
Image

_____________________________
Monsterbug
By FatCat, ConceptArt by CzechDeath


Updated: 03rd May 2020 (new link provided by FatCat)


https://mega.nz/file/UNcjGIpS#v3x02P6-C ... oqzvWuH8fA
Image

_____________________________
Rush 2049's Rocket ZX
By FatCat

https://www.dropbox.com/s/ecugr5q0rhhki ... X.zip?dl=0

_____________________________
AbbaCab
By FatCat, features paint-jobs by Helomyname

https://www.dropbox.com/s/u6kkinir7nfar ... b.zip?dl=0

_____________________________
Futurehawk MKII
By FatCat

https://www.dropbox.com/s/eixjvyuvp3849 ... 2.zip?dl=0

_____________________________
Eagle MKIII 2014
By FatCat

https://www.dropbox.com/s/vuvem90oh52ld ... 4.zip?dl=0

More content can also be found in Alex's Garage.
Last edited by '80s Time Warp on Mon May 04, 2020 9:33 am, edited 4 times in total.
Just another '80s Dreamer....
Twitter Manifestation. - Mods for Max Damage.
Please do not use my old/deadname.
User avatar
Danilo
pedestrian
Posts: 8
Joined: Fri Dec 28, 2018 3:19 pm

Re: '80s Garage

Post by Danilo »

80s Time Warp wrote:

Thank you for the help!!!!
User avatar
CzechDeath
kill boss
Posts: 1884
Joined: Sun Jun 26, 2011 10:37 am
Location: Prague

Re: '80s Garage

Post by CzechDeath »

Monster bug, Is by Fatcat and me ... I provided conceptart and helped out FC.

I also helped out FC with wear and weathering of his carrerasaur texture.

This way I'll never be famous damit =D
Image
User avatar
'80s Time Warp
Road Warrior
Posts: 1257
Joined: Wed Aug 03, 2011 8:30 pm

Re: '80s Garage

Post by '80s Time Warp »

Sorry Czech. That info has now been added to the above post. :)
Just another '80s Dreamer....
Twitter Manifestation. - Mods for Max Damage.
Please do not use my old/deadname.
User avatar
Danilo
pedestrian
Posts: 8
Joined: Fri Dec 28, 2018 3:19 pm

Re: '80s Garage

Post by Danilo »

hi guys.
why with some carmageddon1 levels max damage crash? I used minge for all mods. but some maps crash at loading race
User avatar
'80s Time Warp
Road Warrior
Posts: 1257
Joined: Wed Aug 03, 2011 8:30 pm

Re: '80s Garage

Post by '80s Time Warp »

If I remember rightly, the C1 levels use the C1 cop cars, so if those cars are not enabled then the level will crash. I didn't really mess around with the C1 levels so I can't confirm any issues.

It's best to check with Trent as he's the author of the C1 pack. You can PM him on here, or head over to the discord server.

If you can have a list of the levels that crash ready to report to him, and any diagnostic data from when you try to load the affected levels, then that will help with narrowing down the problem. That said, it could be a bad download, so it might be worth re-downloading the C1 content and doing a fresh install of it.

How to enable the diagnostics:
  • Create a new Folder called ‘Diagnostics’ in your Carmageddon Max Damage Folder
    (…\Steam\SteamApps\common\Carmageddon Max Damage)
  • In steam, Right Click on Carmageddon Max Damage and select Properties
  • Select ‘Set Launch Options’
  • Type ‘-dumplogs’ in the prompt (without the quotations)
  • Press ok.
Every time you start the game, it will create a 'script_log' and 'session_log' within a time-stamped folder in diagnostics
Just another '80s Dreamer....
Twitter Manifestation. - Mods for Max Damage.
Please do not use my old/deadname.
User avatar
Danilo
pedestrian
Posts: 8
Joined: Fri Dec 28, 2018 3:19 pm

Re: '80s Garage

Post by Danilo »

ok. i selected old cop cars an now i can play in old levels. Thank you!!!!
User avatar
'80s Time Warp
Road Warrior
Posts: 1257
Joined: Wed Aug 03, 2011 8:30 pm

Re: '80s Garage

Post by '80s Time Warp »

Update Time - two new vehicles have arrived.

To celebrate, here's a new video

_____________________________
Abba Cab - Version 2.0
Originally created by FatCat

Version notes:
► Show Spoiler
DOWNLOAD HERE
Image
► Show Spoiler
_____________________________
Fraud Prince Pixie-Bob - Version 1.1 [Updated July 19th 1986 2020]
Version notes:
- Changed capital letters that should not be capitals to lower case (Driver & Vehicle name)
DOWNLOAD HERE
Image
► Show Spoiler
Last edited by '80s Time Warp on Sun Jul 19, 2020 9:47 am, edited 2 times in total.
Just another '80s Dreamer....
Twitter Manifestation. - Mods for Max Damage.
Please do not use my old/deadname.
User avatar
Toshiba-3
BRender Actor
Posts: 5511
Joined: Sun Jun 08, 2003 12:14 am
Location: MagnaChem Data Unit
Contact:

Re: '80s Garage

Post by Toshiba-3 »

Image
:beer:
Image / carmageddon add-ons at road reaction
User avatar
'80s Time Warp
Road Warrior
Posts: 1257
Joined: Wed Aug 03, 2011 8:30 pm

Re: '80s Garage

Post by '80s Time Warp »

Hehe, "Get Out of my way tiny person! I laugh at you and your tiny pseudo-muscle car!"
Just another '80s Dreamer....
Twitter Manifestation. - Mods for Max Damage.
Please do not use my old/deadname.
User avatar
superwizzman
mechanic
Posts: 29
Joined: Mon Apr 07, 2014 3:13 am

Re: '80s Garage

Post by superwizzman »

Hi! I have a problem with the cars with carmodgeddon in multiplayer only. All is good in solo, but when I'm in multiplayer and I put more than 35 cars, the game crash no matter the car I added. Someone know a solution for that? Thank you!
User avatar
'80s Time Warp
Road Warrior
Posts: 1257
Joined: Wed Aug 03, 2011 8:30 pm

Re: '80s Garage

Post by '80s Time Warp »

Is that 35 mod cars? Or 35 cars total including the official cars?

Regardless, I don't know of any workaround to this. If I am remembering correctly, there was an issue back when C:R multiplayer was at its' peak, where the game would only take up to 16 extra cars or something like that. So the Community just had to get selective with which cars they would use in a session.
Just another '80s Dreamer....
Twitter Manifestation. - Mods for Max Damage.
Please do not use my old/deadname.
User avatar
superwizzman
mechanic
Posts: 29
Joined: Mon Apr 07, 2014 3:13 am

Re: '80s Garage

Post by superwizzman »

Is that with official cars and modded. How many official cars it have? Less than 35 five I think, so, official cars and mod cars.

Yes I understand we could play with 34 selected cars, but it's better if we can play with full cars. :) It's cool to play with like 45 cars in random. It could be really nice session :)
User avatar
'80s Time Warp
Road Warrior
Posts: 1257
Joined: Wed Aug 03, 2011 8:30 pm

Re: '80s Garage

Post by '80s Time Warp »

As cool as it would be to play with as many cars as you want - there is no fix for this, it would require an official patch to remedy any limits.
Just another '80s Dreamer....
Twitter Manifestation. - Mods for Max Damage.
Please do not use my old/deadname.
User avatar
superwizzman
mechanic
Posts: 29
Joined: Mon Apr 07, 2014 3:13 am

Re: '80s Garage

Post by superwizzman »

Thanks a lot for your answers 80s Time Warp! :) Oh it's sad... It is a bug you think? Or a desired limit? Do you thing in lan or personnal servers it coulb be possible to fix it?
User avatar
'80s Time Warp
Road Warrior
Posts: 1257
Joined: Wed Aug 03, 2011 8:30 pm

Re: '80s Garage

Post by '80s Time Warp »

It's a bug rather than a desired limit. The modding mode was never completed as Stainless had to drop support since the game only grossed around half of its' cost of development.

CarMODgeddon was originally intended to support custom everything: Textures, Game Modes, Power-ups, Pedestrians/Drivers, Trailers, Sounds, UI, career mode and much more, including an official SDK & Steam Workshop support. But the budget simply couldn't stretch to it given the lack of sales. It's a shame, I don't think there's anything you can do to get around the limit.
Just another '80s Dreamer....
Twitter Manifestation. - Mods for Max Damage.
Please do not use my old/deadname.
User avatar
superwizzman
mechanic
Posts: 29
Joined: Mon Apr 07, 2014 3:13 am

Re: '80s Garage

Post by superwizzman »

Oh it's sad... :( Thank you for your answers!
User avatar
Danilo
pedestrian
Posts: 8
Joined: Fri Dec 28, 2018 3:19 pm

Re: '80s Garage

Post by Danilo »

hi. i can't rwach to play on line. I set all mods . How can i play on line?.
the system tells me that I played with the game data and that I can't play online.
User avatar
'80s Time Warp
Road Warrior
Posts: 1257
Joined: Wed Aug 03, 2011 8:30 pm

Re: '80s Garage

Post by '80s Time Warp »

Only CarMODgeddon mods are supported for multiplayer. If you have any ZAD mods installed, as per the warning listed here, this triggers the games cheat protection, which locks out multiplayer. You must remove all ZAD mods before the game will allow you access multiplayer. Also, if you have modified any of the games main ZAD content, this will also lock out multiplayer.

Also, when it comes to playing multiplayer in CarMODgeddon, the other players must have the exact same set of CarMODgeddon mods installed and active, or you will get data mis-match errors when you try to connect.
Just another '80s Dreamer....
Twitter Manifestation. - Mods for Max Damage.
Please do not use my old/deadname.
User avatar
Danilo
pedestrian
Posts: 8
Joined: Fri Dec 28, 2018 3:19 pm

Re: '80s Garage

Post by Danilo »

how can i remove zad files ?
User avatar
'80s Time Warp
Road Warrior
Posts: 1257
Joined: Wed Aug 03, 2011 8:30 pm

Re: '80s Garage

Post by '80s Time Warp »

Simple, go into the zad directory (...Steam\SteamApps\common\Carmageddon Max Damage\ZAD) and remove any zad mods you've pasted in.
Just another '80s Dreamer....
Twitter Manifestation. - Mods for Max Damage.
Please do not use my old/deadname.
User avatar
Danilo
pedestrian
Posts: 8
Joined: Fri Dec 28, 2018 3:19 pm

Re: '80s Garage

Post by Danilo »

i do it . but i can't play on line
Post Reply

Check who’s online

Users browsing this forum: STShotgun and 91 guests