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Alex's Garage

For everything that doesn't belong elsewhere.
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AlexTSK
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Post by AlexTSK »

Been meaning to get to this one for a while. It's going to be a more concept art based cleaver with some of my own touches :)

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MrDeviance
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Post by MrDeviance »

If only Stainless hired you to make their cars. You have the potential to single-handedly push the visual seriousness of this game with your cars.

Your cars are a huge improvement over what Stainless made.

I am pretty sure you could improve every single reincarnation vanilla car by remaking it yourself, if only you had the time and motivation.
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AlexTSK
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Post by AlexTSK »

That would a pretty awesome job, and the motivation is definitely there, but time is always the issue :)
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MrDeviance
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Post by MrDeviance »

AlexTSK wrote:That would a pretty awesome job, and the motivation is definitely there, but time is always the issue :)

Well you would also have to be capable of 3d modeling engine code to fix this game at this point...
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Post by skyNET »


Spoiler:




That makes no sense.
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shane
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Post by shane »

@MrDeviance Please keep on subject of AlexTSK's mods please.

Awesome work - Max is looking real mean!
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Post by AlexTSK »

Thanks shane!
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Post by AlexTSK »

Moving along, the rear is still a bit lumpy but here's the subd levels so far. I can see the concept art has a bit more of a rounder cockpit so I've gone for it here. All the intakes also point the cleaver to be a rear engined car like the ford GT which obviously isn't the case. The long front however is pretty much wasted space so I'll be going for a front engine design as well.

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Post by AlexTSK »

Finally starting to look like something. Added mock up spikes to the wheels, quite a bit smaller to compensate for the wider car. It should improve general quality of life when driving the car so the spikes don't clip everything in sight..



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Post by CzechDeath »

AlexTSK wrote:Finally starting to look like something. Added mock up spikes to the wheels, quite a bit smaller to compensate for the wider car. It should improve general quality of life when driving the car so the spikes don't clip everything in sight..


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so this is your take one Cleaver according the original EDIT* CONCEPT? =D
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AlexTSK
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Post by AlexTSK »

CzechDeath wrote:
so this is your take one Cleaver according the original cockpit? éD
I'm using the concept art as more of a guide really since there's a lot I like about it, but obviously it's not going to look exactly the same :)
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Post by Mad_Maxine »

welll.. ya If you just folowed the concept art exactly youd make a front engined Ford GT, thing is we cant see the rear of the car? so I see ya went more with the orignal CR one? rather than the orignals funky rear lights, or the orignals origanal concept art? :/ man theres so many versions of this car.
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Post by AlexTSK »

It's going to have a bit of a different rear, I'm working on it right now :)
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Post by AlexTSK »

And the rear! The subd parts are all done and dusted and I've spend most of the day cleaning and reducing the model starting with the back, keeping it nice and simple. Couple more things to add like the actual tail lights and a number plate but it's shaping up nicely. will be moving onto the front tomorrow and then its onto detailing.

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Post by FatCat »

It would be rly cool if you released a mod once in a blue moon, Alex. Even if it's not done, just put in the description that it's a beta =D
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Post by CzechDeath »

AlexTSK wrote:And the rear! The subd parts are all done and dusted and I've spend most of the day cleaning and reducing the model starting with the back, keeping it nice and simple. Couple more things to add like the actual tail lights and a number plate but it's shaping up nicely. will be moving onto the front tomorrow and then its onto detailing.

oooohohoh it is shaping up nicely ! =D ME LIKEZ !
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Post by AlexTSK »

Thank you sir :)
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Post by AlexTSK »

Moving swiftly along, the car is just about ready for detailing, interior, all that. The hard part is over!



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MrDeviance
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Post by MrDeviance »

Beautiful stuff man. Your car designs speak to me unlike the vanilla ones, which is such a shame.

You will make a living out of this some day, I am sure.

You get what carmageddon car remakes should look like and you give your designs a much more serious and mature tone as well as a shitload of extra details.
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Post by AlexTSK »

MrDeviance wrote:Beautiful stuff man. Your car designs speak to me unlike the vanilla ones, which is such a shame.

You will make a living out of this some day, I am sure.

You get what carmageddon car remakes should look like and you give your designs a much more serious and mature tone as well as a shitload of extra details.
Thank you Sir that's much appreciated :)
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hazardic
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Post by hazardic »

nice one indeed. and redtech eagle is postponed i guess?
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Post by AlexTSK »

hazardic wrote:nice one indeed. and redtech eagle is postponed i guess?
Well CarMODgeddon is broken at the moment so yes :)
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Post by AlexTSK »

Slamming together the suspension for the cleaver today. A blend between some high poly pieces and non subd geo. Going to do a lot more normal map baking this time around.

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Post by '80s Time Warp »

Nice work there :) What sort of Tri' count are you aiming for this time round?
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Post by AlexTSK »

'80s Time Warp wrote:Nice work there :) What sort of Tri' count are you aiming for this time round?
Round about the same as the Eagle, but it may come down depending on how much detail I can bake using high poly pieces :)
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Post by AlexTSK »

Just thought I'd throw this up here for fun. This is what it looks like when I build a car these days, a yard sale...

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'80s Time Warp
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Post by '80s Time Warp »

"I'll give ya 20 Bucks for the bench seat. It should fit just nicely in my Hevy Impaler"

Seriously though, some good looking parts there :)
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Post by AlexTSK »

It's funny because I keep building new ones and the old ones just sit in part packs, but hey this time around I've used stuff I made like 3 years ago so it's all in the name of saving time :)
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Post by Toxic »

AlexTSK wrote:Just thought I'd throw this up here for fun. This is what it looks like when I build a car these days, a yard sale...

That's what it looks like outside my house ;)
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AlexTSK
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Post by AlexTSK »

In that case when's the party?
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Post by Espyo »

I love seeing images like that. Man, they're more complex than what I thought.
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AlexTSK
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Post by AlexTSK »

Espyo wrote:I love seeing images like that. Man, they're more complex than what I thought.
I make things as difficult as possible for myself don't you know :P
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Post by FatCat »

AlexTSK wrote:

YOOOOOOOOO

That rim selection though, the customization menu is gonna get loads of love with all them rims.
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Post by Toshiba-3 »

Alex, couldn't you just replace all these details with flat textures? :D

Superb work ;)
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Post by AlexTSK »

Toshiba-3 wrote:Alex, couldn't you just replace all these details with flat textures? :D

Superb work ;)
Where's the fun in that? :P Thanks Tosh!
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