Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
Cars Likvi
- Likvidator
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Cars Likvi
Later 2 years, I decided to convert another car - this is the legendary Ford Mustang Boss 302 from AdR!
Download: https://onedrive.live.com/redir.aspx?ci ... _vDk6kwhV8
Download: https://onedrive.live.com/redir.aspx?ci ... _vDk6kwhV8
Last edited by Likvidator on Wed May 18, 2022 8:47 am, edited 1 time in total.
- Toshiba-3
- BRender Actor
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Re: Yea, new Boss 302 for TDR2000!!!
welcome back to TDR modding
- Attachments
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- Sans titre-1.jpg (207.14 KiB) Viewed 40127 times
- Likvidator
- driver
- Posts: 95
- Joined: Wed Feb 20, 2019 12:12 pm
- Likvidator
- driver
- Posts: 95
- Joined: Wed Feb 20, 2019 12:12 pm
- Likvidator
- driver
- Posts: 95
- Joined: Wed Feb 20, 2019 12:12 pm
- Toshiba-3
- BRender Actor
- Posts: 5515
- Joined: Sun Jun 08, 2003 12:14 am
- Location: MagnaChem Data Unit
- Contact:
Re: Cars Likvi
Nice, they seem less overpowered than the previous ones
Loving the taillights.
Now that I look at it again, it seems I've chosen the same spots to take screenshots as you did ?! Not on purpose !
Loving the taillights.
Now that I look at it again, it seems I've chosen the same spots to take screenshots as you did ?! Not on purpose !
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- SH0060.jpg (362.68 KiB) Viewed 40008 times
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- SH0059.jpg (456.85 KiB) Viewed 40008 times
- Likvidator
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- Posts: 95
- Joined: Wed Feb 20, 2019 12:12 pm
Re: Cars Likvi
Thank you, Toshiba! :)
I have redone my previous cars. I can post them.
I have redone my previous cars. I can post them.
- Mastro 666
- motorised death
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Re: Cars Likvi
I can see you are passionate about your work.
- Toshiba-3
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Re: Cars Likvi
Yes, post all the things
- Likvidator
- driver
- Posts: 95
- Joined: Wed Feb 20, 2019 12:12 pm
Re: Cars Likvi
Great job! Beautiful models and good execution.
Are there any ideas to pull out ready-made 3D models from such games as, for example, Need for Speed Hot Pursuit 2010, Need for Speed 2014, Need for Speed Rivals ? After all, a lot of work has been done by specialists and the models only need to be converted to the format of a particular game.
Are there any ideas to pull out ready-made 3D models from such games as, for example, Need for Speed Hot Pursuit 2010, Need for Speed 2014, Need for Speed Rivals ? After all, a lot of work has been done by specialists and the models only need to be converted to the format of a particular game.
- Likvidator
- driver
- Posts: 95
- Joined: Wed Feb 20, 2019 12:12 pm
Re: Cars Likvi
RUS:
Привет! Спасибо.
Нет, я конвертирую модели только из Carmageddon 2, так как это самый простой способ добавить модели в TDR2000.
ENG:
Hi! Thanks.
No, I only convert models from Carmageddon 2, as this is the easiest way to add models to TDR2000.
Привет! Спасибо.
Нет, я конвертирую модели только из Carmageddon 2, так как это самый простой способ добавить модели в TDR2000.
ENG:
Hi! Thanks.
No, I only convert models from Carmageddon 2, as this is the easiest way to add models to TDR2000.
- Likvidator
- driver
- Posts: 95
- Joined: Wed Feb 20, 2019 12:12 pm
Re: Cars Likvi
Hello everybody! After a long break, I am ready to present you the next casting - the legendary Superbird from AdR.
I replaced some details and textures (Side mirrors, wheels, etc.)
Download - https://onedrive.live.com/redir.aspx?ci ... jXEK79_w_k
I replaced some details and textures (Side mirrors, wheels, etc.)
Download - https://onedrive.live.com/redir.aspx?ci ... jXEK79_w_k
- Mastro 666
- motorised death
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- Joined: Thu Jan 26, 2006 6:24 pm
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Re: Cars Likvi
Awesome port man. Are you okay if I include this vehicle in my Rage-o-Rama! mod pack? I liked this port of yours because of the lower poly looking model. Fits more with TDR's atmosphere. I spent most of my day crafting together this skin for it.Likvidator wrote: ↑Fri Sep 15, 2023 8:29 pm Hello everybody! After a long break, I am ready to present you the next casting - the legendary Superbird from AdR.
I replaced some details and textures (Side mirrors, wheels, etc.)
- Likvidator
- driver
- Posts: 95
- Joined: Wed Feb 20, 2019 12:12 pm
Re: Cars Likvi
Bearded Expense wrote: ↑Sat Sep 16, 2023 9:27 amAwesome port man. Are you okay if I include this vehicle in my Rage-o-Rama! mod pack? I liked this port of yours because of the lower poly looking model. Fits more with TDR's atmosphere. I spent most of my day crafting together this skin for it.Likvidator wrote: ↑Fri Sep 15, 2023 8:29 pm Hello everybody! After a long break, I am ready to present you the next casting - the legendary Superbird from AdR.
I replaced some details and textures (Side mirrors, wheels, etc.)
Of course add it! I'd love to play your mod
Last edited by Likvidator on Wed Sep 20, 2023 8:46 pm, edited 2 times in total.
- Likvidator
- driver
- Posts: 95
- Joined: Wed Feb 20, 2019 12:12 pm
Re: Cars Likvi
Thx Mastro
Beautiful maps!))
Last edited by Likvidator on Wed Sep 20, 2023 8:46 pm, edited 1 time in total.
- Likvidator
- driver
- Posts: 95
- Joined: Wed Feb 20, 2019 12:12 pm
Re: Cars Likvi
Friends, I fixed a bug with a shadow. this was due to the fact that I connected some points, thinking that it would be better this way...
Superbird V2.0 - https://onedrive.live.com/redir.aspx?ci ... BZEAyuWYvc
Superbird V2.0 - https://onedrive.live.com/redir.aspx?ci ... BZEAyuWYvc
- Toshiba-3
- BRender Actor
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Re: Cars Likvi
Yeah splitting the vertices/edges fixes these shading issues and better define the hard edges on the car.
Also took the time to retest some of the ports you had redone. Good stuff
Don't hesitate to post your files in the Wasted! DB up there
Also took the time to retest some of the ports you had redone. Good stuff
Don't hesitate to post your files in the Wasted! DB up there
- Attachments
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- SH0019.jpg (173.27 KiB) Viewed 39678 times
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- SH0017.jpg (115.52 KiB) Viewed 39678 times
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- SH0014.jpg (144.61 KiB) Viewed 39678 times
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- SH0013.jpg (151.59 KiB) Viewed 39678 times
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- SH0010.jpg (138.86 KiB) Viewed 39678 times
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- SH0009.jpg (172.84 KiB) Viewed 39678 times
- Likvidator
- driver
- Posts: 95
- Joined: Wed Feb 20, 2019 12:12 pm
Re: Cars Likvi
Thanks! I'm already working on the next car.. hehe
I think that someday I will upload all the files to Wasted))
Re: Cars Likvi
Plymouth Superbird
Nice Likvi, cool work!!
Nice Likvi, cool work!!
- Likvidator
- driver
- Posts: 95
- Joined: Wed Feb 20, 2019 12:12 pm
- Likvidator
- driver
- Posts: 95
- Joined: Wed Feb 20, 2019 12:12 pm
Re: Cars Likvi
Shelby GT350!
https://onedrive.live.com/redir.aspx?ci ... jrVr4lMdfg
Download - Re: Cars Likvi
Shelby GT350
Its a beautiful car, very funny to drive!!
Its a beautiful car, very funny to drive!!
- Likvidator
- driver
- Posts: 95
- Joined: Wed Feb 20, 2019 12:12 pm
- Toshiba-3
- BRender Actor
- Posts: 5515
- Joined: Sun Jun 08, 2003 12:14 am
- Location: MagnaChem Data Unit
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Re: Cars Likvi
Great port, a tad small maybe ? Maybe the C2 original was also small ?
Do you use a specific scaling factor to go from C2 to TDR ?
- Attachments
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- SH0011.jpg (202.2 KiB) Viewed 39476 times
- Likvidator
- driver
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- Joined: Wed Feb 20, 2019 12:12 pm
Re: Cars Likvi
Hi. Yes, I agree, it's pretty small, just like the Boss 302. All models have a coefficient of 5.1%, that is, it is just as small as in the original C2. I am preparing an update of all my ports, and in this update I have increased this Shelby to about the size of Cuda AAR.
- Likvidator
- driver
- Posts: 95
- Joined: Wed Feb 20, 2019 12:12 pm
Re: Cars Likvi
Hello everyone! I present to you a big update and 5 new cars!
A lot of work has been done. All models are updated and changed.
Changes:
-Reverse side of the hood/trunk
-Scale of some models
-Rear lights Charger R/T 1969
-Rear lights Road Runner 1970
-Rear lights Superbird 1970
-Cardan shaft for GT350 1967
-Cardan shaft for Superbird 1970
-Cardan shaft for Super Bee 1970
-Chassis changes
-Slight shading
-Textures
-New skins
-Engine sounds
-Other errors
Download - https://onedrive.live.com/redir.aspx?ci ... g_U1WjAi9M
A lot of work has been done. All models are updated and changed.
Changes:
-Reverse side of the hood/trunk
-Scale of some models
-Rear lights Charger R/T 1969
-Rear lights Road Runner 1970
-Rear lights Superbird 1970
-Cardan shaft for GT350 1967
-Cardan shaft for Superbird 1970
-Cardan shaft for Super Bee 1970
-Chassis changes
-Slight shading
-Textures
-New skins
-Engine sounds
-Other errors
Download - https://onedrive.live.com/redir.aspx?ci ... g_U1WjAi9M
- Toshiba-3
- BRender Actor
- Posts: 5515
- Joined: Sun Jun 08, 2003 12:14 am
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Re: Cars Likvi
I like your approach of updating previous addons I find it to be a great respect to AdR/MCF/Slayer's original work.
I think Smoothing could be further enhanced here and there by splitting some verts. Would help define some edges a bit more clearly.
Also find it strangely funny how TDR accepts very long car folder names with parenthesis etc. Would be a no-no in C1/C2
I think Smoothing could be further enhanced here and there by splitting some verts. Would help define some edges a bit more clearly.
Also find it strangely funny how TDR accepts very long car folder names with parenthesis etc. Would be a no-no in C1/C2
- Likvidator
- driver
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- Toshiba-3
- BRender Actor
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Re: Cars Likvi
Just a few spots here and there on the body shell, noticed on some hoods, where I thought I'd change the smoothing groups (which means splitting vertices/edges for TDR). Will post a few examples if I get the time.
- Likvidator
- driver
- Posts: 95
- Joined: Wed Feb 20, 2019 12:12 pm
Re: Cars Likvi
Well, I will be grateful)
- Toshiba-3
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Re: Cars Likvi
So, just a quick example to illustrate what I mean. In this example, the hood is all smooth. I mean to break a few lines (edges) to make them more visible in the game.
Ingame: In Max: After some edge splitting: Again, just an example, I don't mean that you have to do precisely that for the 65 GTO. It is just an illustration. It helps add a bit more details to the 3D shape.
Oh and btw, noticed some characters don't display properly with my localized language:
Ingame: In Max: After some edge splitting: Again, just an example, I don't mean that you have to do precisely that for the 65 GTO. It is just an illustration. It helps add a bit more details to the 3D shape.
Oh and btw, noticed some characters don't display properly with my localized language:
- Likvidator
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Re: Cars Likvi
I see, thanks for the information, maybe someday I'll do it)
Everything in the UK folder is written in Russian It's also funny that the only letter "я" is written as "`"
Because it's written in Russian :D
Everything in the UK folder is written in Russian It's also funny that the only letter "я" is written as "`"
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