Dear returning Carmageddon fans Image

These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !

NEW CARMA INFO:

For everything that doesn't belong elsewhere.
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M®. £üñ¢hßØx
WetDogx2
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Re: NEW CARMA INFO:

Post by M®. £üñ¢hßØx »

What if it were called...

Carmageddon IV: Fucknugget Asspoop Shitcrack!

...What then? :oops:
HAHA OMG I NEVR KNO WUT 2 PUT IN THIS THINGS!!11 LOLZ!111 OMG FUXXORZ IM BAD AT HTIS
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Mad Max RW
motorised death
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Re: NEW CARMA INFO:

Post by Mad Max RW »


Carmageddon IV: Fucknugget Asspoop Shitcrack!


Sounds like a game of the year title if you ask me.

Seriously though that ign article came out before SCi's trade report which clearly stated PS2 and Xbox. If it doesn't say PC chances are it's not gonna happen. You have to read between the lines and pay attention to what they're not saying to fully understand corporate bullshit.
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Evil Blarg
road raged psycho
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Re: NEW CARMA INFO:

Post by Evil Blarg »

Carmageddon IV: Fucknugget Asspoop Shitcrack!

Actually. I'd buy it out of the bargain-bin, just to go and see where I'd actually have to drive my car this time...

How about this title?

"CARMAGEDDON FOUR: Buy it!"

And then as a subtitle: "Didn't that car in the parking lot look familiar?"
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random_monkey
motorized monkey
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Re: NEW CARMA INFO:

Post by random_monkey »

"Carmageddon 4: SCI tries to bankrupt /yet another/ company"
random_monkey
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DodgyG
pedestrian
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Re: NEW CARMA INFO:

Post by DodgyG »

Of course it'll be out on the PC...
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Toshiba-3
BRender Actor
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Post deleted by coffeycup

Post by Toshiba-3 »

Image / carmageddon add-ons at road reaction
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bruner_james
The Dancing Bear
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Re: NEW CARMA INFO:

Post by bruner_james »

i just saw that half an hour ago. i was going to say something but i decided not to, figuring that you guys already knew.
Still lazy.
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Small Block
pornstar
Posts: 933
Joined: Mon May 14, 2001 4:00 pm

Re: NEW CARMA INFO:

Post by Small Block »

Now let's hope the PC version will be more than a port of the console version(s).......
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C2 Scientist
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Re: NEW CARMA INFO:

Post by C2 Scientist »

This particular subject seems to be the only one DodgyG finds to be worth discussing of... :P

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Astaroth
hit n run
Posts: 174
Joined: Tue Apr 22, 2003 12:13 pm

Re: NEW CARMA INFO:

Post by Astaroth »

This switching to consoles is apparently happening alot lately. Interplay canned Fallout 3, which was in progress, and made af console game instead. It got bit, chewed and spit out. Its trash. They f***ed the fans and now no one buys the game. Hopefully SCi wont make the same mistake, but theire heading in the same direction so far...
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Mad Max RW
motorised death
Posts: 1159
Joined: Sat Sep 23, 2000 4:00 pm

Re: NEW CARMA INFO:

Post by Mad Max RW »

Now THAT'S where DTD went off hiding! New site bookmarked.
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Evil Blarg
road raged psycho
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Re: NEW CARMA INFO:

Post by Evil Blarg »

Still, now that the PC version is confirmed (I don't know why we did doubt it in the first place, seemed only logical) all there's left to do is sit and wait and post lotsa topics about what we want in the game and hope one of those SCi fellers secretly hangs around here.

Calling himself AdR, or Deep Blue, or something along those lines.

:wink:
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toroid
hit n run
Posts: 178
Joined: Fri Jun 16, 2000 4:00 pm

Re: NEW CARMA INFO:

Post by toroid »

I don't know, I'm feeling skeptical. My big question is: "Why didn't Stainless get the job of developing this game?" Something must be very wrong here, if Stainless developed it then the chances of it actually being good would be much much higher. I just don't get it.

Anyway, I guess I won't really know anything until I see it for myself. Hell, it might be decent. I just hope there is a really good physics engine and the ability for LOTS of customization.



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Mad Max RW
motorised death
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Re: NEW CARMA INFO:

Post by Mad Max RW »

Maybe hiring Visual Sciences was a few dollars cheaper than Stainless? SCi is really scraping the bottom of the barrel with this one.
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random_monkey
motorized monkey
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Re: NEW CARMA INFO:

Post by random_monkey »

Maybe stainless got offered, but refused?

Maybe SCi didn't bother, because of the previous problems encountered with them.

Who cares? :P
random_monkey
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Errol
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Re: NEW CARMA INFO:

Post by Errol »

It's not like SCi really have a good track record anyway. All this talk of "killing the brand", they already did that with TDR2k. If you're perfectly honest the series can only get better, because after the dire, dire mess of the last one you'd really need to *try* to make a crappier game.

SCi don't give a rats arse for the community, they don't give a rats arse about the fans (not the same thing), they only give a rats arse about money.
:: You wanna build a snowman mod C:R? Get Flummery, the Carmageddon modders tool. ::
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Small Block
pornstar
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Re: NEW CARMA INFO:

Post by Small Block »

If they actually did it right, I'm pretty sure they'd make more money w/ the franchise.

They're cheap, is what!

Good news is Visual Sciences has made very realistic(physics-wise) F1 simulators ,so if we get lucky, that part may turn out o.k. Torus had zero experience w/ making a realistic physics engine before TDR(which probably explains why they just grabbed and upgraded the C2 engine).
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Forsaken Brolly
Humanoid Typhoon
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Re: NEW CARMA INFO:

Post by Forsaken Brolly »

SCi probably won't even let VisSci finish the damn game :supermad: :mad:
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random_monkey
motorized monkey
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Re: NEW CARMA INFO:

Post by random_monkey »

Of course they won't - that's how the game industry works nowadays :smile:

"Patch" has become an 'every day' term with gaming... When you buy a game, (especially if it's a couple of weeks out), you check the site for patches...

Stuff they didn't have time to fix/put in, that they are now it's out

:/
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Small Block
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Re: NEW CARMA INFO:

Post by Small Block »

Well, they really pushed it though....having no time to iron bugs out(even major ones) is one thing, but in the case of C2, they had to seriously cut the features list and the game's content to meet the deadline. Having to wait a month or 2 to get a stable game is one thing....getting stuff w/ only half the objects/artwork and half-implemented functions is another.

Yeah, everybody does it....it's just a question of proportions.
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