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Bleak City Outskirts with powerups

The greatest unfinished sequel ever!
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Mastro 666
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Bleak City Outskirts with powerups

Post by Mastro 666 »

Avenue of Atrocities, Top Gear Thrash and Blood on the Rooftops with powerups. :banana:

DL: https://mastro.cwaboard.co.uk/Carmageddo ... .0Version/

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Razor
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Re: Bleak City Outskirts with powerups

Post by Razor »

Long overdue, nice work, Mastro.
[ Razor @ Carmageddon Webmasters Alliance Network ] [ My Downloads ] [ My Carma Items ] [ Conversion lists ]
To download the BETA Mod and more information on my other work, visit me @ https://razor.cwaboard.co.uk
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hazardic
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Re: Bleak City Outskirts with powerups

Post by hazardic »

Thank you Mastro :rockon: since i have in my c2 only c1 tracks i have already forgotten what power ups are :grin:
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Harmalarm
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Re: Bleak City Outskirts with powerups

Post by Harmalarm »

Ok, I just realized I completely forgot these don't have powerups :D. Nice work. Are they the same as in C1?
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Mastro 666
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Re: Bleak City Outskirts with powerups

Post by Mastro 666 »

Nop, not that many. :tongue:
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Toshiba-3
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Re: Bleak City Outskirts with powerups

Post by Toshiba-3 »

Yeah, it's possible to mass import them from C1 by converting their coordinates into pivots in a 3DS ascii file. Then mass replacing the models in Max and merging into the level. BTW I had made 3D models for the C1 powerups for my Mayan Mayhem port, you may use them if you want.
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