Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
[Halogaland WIP C1/C2] Astrana Roadster
- Razor
- Stomping-on-Kittens
- Posts: 3431
- Joined: Sat Dec 01, 2007 6:38 pm
- Location: Beaver City
- Contact:
[Halogaland WIP C1/C2] Astrana Roadster
looking good, the texture seems a bit flat though.
[ Razor @ Carmageddon Webmasters Alliance Network ] [ My Downloads ] [ My Carma Items ] [ Conversion lists ]
To download the BETA Mod and more information on my other work, visit me @ https://razor.cwaboard.co.uk
To download the BETA Mod and more information on my other work, visit me @ https://razor.cwaboard.co.uk
- Halogaland
- turbo bastard
- Posts: 447
- Joined: Thu Jun 02, 2011 12:28 pm
- Location: Vienne, France
[Halogaland WIP C1/C2] Astrana Roadster
Fearari F666 for C2 nearly finished!
- Halogaland
- turbo bastard
- Posts: 447
- Joined: Thu Jun 02, 2011 12:28 pm
- Location: Vienne, France
[Halogaland WIP C1/C2] Astrana Roadster
The new propshafter is coming :
- Halogaland
- turbo bastard
- Posts: 447
- Joined: Thu Jun 02, 2011 12:28 pm
- Location: Vienne, France
[Halogaland WIP C1/C2] Astrana Roadster
I really like your models alot. But not a fan of your texturing method.
- Halogaland
- turbo bastard
- Posts: 447
- Joined: Thu Jun 02, 2011 12:28 pm
- Location: Vienne, France
[Halogaland WIP C1/C2] Astrana Roadster
You think I should remove the scratches when the car is damaged?
- AdamtheClown
- hit n run
- Posts: 214
- Joined: Thu May 26, 2011 1:58 am
[Halogaland WIP C1/C2] Astrana Roadster
Halogaland wrote:You think I should remove the scratches when the car is damaged?
I like it when there are damage textures, but the scratches on your prop shafter bother me for some reason... :\
EDIT: If you don't use 3ds, what program are you using?
[Halogaland WIP C1/C2] Astrana Roadster
The problem with damage textures, is that they're so suddenly covered in a shitload of scratches, dirt and dents.
I mean if I touch the wall once, it'll be fully covered in scratches. Also if only one parts get damaged it becomes full of scratches and dirt, but the part right next to it stays 100% clean. The difference is too obvious.
I mean if I touch the wall once, it'll be fully covered in scratches. Also if only one parts get damaged it becomes full of scratches and dirt, but the part right next to it stays 100% clean. The difference is too obvious.
- Halogaland
- turbo bastard
- Posts: 447
- Joined: Thu Jun 02, 2011 12:28 pm
- Location: Vienne, France
[Halogaland WIP C1/C2] Astrana Roadster
That is so right :(, that's why I'll abandon those scratches :s, or maybe I'll put them directly on the skin, but with stategical places ;)
I'm beginning a new car Road Chaser :
I'm beginning a new car Road Chaser :
- Halogaland
- turbo bastard
- Posts: 447
- Joined: Thu Jun 02, 2011 12:28 pm
- Location: Vienne, France
[Halogaland WIP C1/C2] Astrana Roadster
Some images ingame (primary textures, FOR SURE don't worry :p)
The Lumberer is coming, just need to redo Harry's texture ;)
The Lowpolies :p
With Shirley
The Lumberer is coming, just need to redo Harry's texture ;)
The Lowpolies :p
With Shirley
- Halogaland
- turbo bastard
- Posts: 447
- Joined: Thu Jun 02, 2011 12:28 pm
- Location: Vienne, France
[Halogaland WIP C1/C2] Astrana Roadster
Supressor is coming!
- Halogaland
- turbo bastard
- Posts: 447
- Joined: Thu Jun 02, 2011 12:28 pm
- Location: Vienne, France
[Halogaland WIP C1/C2] Astrana Roadster
First images IG :
- Halogaland
- turbo bastard
- Posts: 447
- Joined: Thu Jun 02, 2011 12:28 pm
- Location: Vienne, France
[Halogaland WIP C1/C2] Astrana Roadster
New one : Porker III :
IG images :
IG images :
- Halogaland
- turbo bastard
- Posts: 447
- Joined: Thu Jun 02, 2011 12:28 pm
- Location: Vienne, France
[Halogaland WIP C1/C2] Astrana Roadster
I see nobody is really interested by what I do, so I give up, ciao
- AdamtheClown
- hit n run
- Posts: 214
- Joined: Thu May 26, 2011 1:58 am
[Halogaland WIP C1/C2] Astrana Roadster
Noo!! I love it! I love the Porker II. I've been waiting for another version of it....
- Synetearis
- turbo bastard
- Posts: 492
- Joined: Sat Dec 01, 2001 4:00 pm
[Halogaland WIP C1/C2] Astrana Roadster
i like your work man, still think theres is room for improvement, but i always love to check out what you come up with.. maybe its that some of us just dont really play C2 anymore.. lets hope CR will be modable >:) but plz in the meanwhile keep sharing ur stuff :)
- Zodape
- turbo bastard
- Posts: 327
- Joined: Mon Jun 13, 2011 9:52 pm
- Location: Buenos Aires, Argentina
- Contact:
[Halogaland WIP C1/C2] Astrana Roadster
Please, don't stop posting. I love watching your stuff, man. The fact that we don't respond doesn't mean that we don't check your stuff.Halogaland wrote:I see nobody is really interested by what I do, so I give up, ciao
:3
- AdamtheClown
- hit n run
- Posts: 214
- Joined: Thu May 26, 2011 1:58 am
[Halogaland WIP C1/C2] Astrana Roadster
Zodape wrote:Halogaland wrote:I see nobody is really interested by what I do, so I give up, ciaoPlease, don't stop posting. I love watching your stuff, man. The fact that we don't respond doesn't mean that we don't check your stuff.
:3
This.
And yes, there is still room for improvement, and I LOVE your stuff.
[Halogaland WIP C1/C2] Astrana Roadster
we are interested in what you do. it's that you work so fast we can't keep up with what you're posting! XP loving the look of the new porker there! nice jet's on the back, overall good model, nice rims n tyres and a damn big spoiler! You can't go wrong with that. Any other stuff you post, people are interested such as me and other carma fans, you just gotta give a lil time for people to notice the good stuff you've made ;P
running people over.. so many peds so little time...
- AdamtheClown
- hit n run
- Posts: 214
- Joined: Thu May 26, 2011 1:58 am
[Halogaland WIP C1/C2] Astrana Roadster
pileup wrote: ...and a damn big spoiler! You can't go wrong with that.
Depends on how big it is...
...and the jets on the back remind me of the jet things you can get on the PS2 game "Road Trip" for some reason....
- Halogaland
- turbo bastard
- Posts: 447
- Joined: Thu Jun 02, 2011 12:28 pm
- Location: Vienne, France
[Halogaland WIP C1/C2] Astrana Roadster
Improved the textures (at least I think) :
- Halogaland
- turbo bastard
- Posts: 447
- Joined: Thu Jun 02, 2011 12:28 pm
- Location: Vienne, France
[Halogaland WIP C1/C2] Astrana Roadster
Here some images of a new car : The Mecha, not the TDR's original, but with the same paintjob :
Porker 3 : LowPoly is finished, I just need to finish to correct the blurry bugs
Porker 3 : LowPoly is finished, I just need to finish to correct the blurry bugs
- AdamtheClown
- hit n run
- Posts: 214
- Joined: Thu May 26, 2011 1:58 am
[Halogaland WIP C1/C2] Astrana Roadster
really good, as usual. :D
Can't wait to get the Porker 3.
Can't wait to get the Porker 3.
- Halogaland
- turbo bastard
- Posts: 447
- Joined: Thu Jun 02, 2011 12:28 pm
- Location: Vienne, France
[Halogaland WIP C1/C2] Astrana Roadster
the Porker has been completed :
http://thesprayshop.net/content/porker-3
I did my best for the BADYEAR and STAINLESS logo, but I failed :s
http://thesprayshop.net/content/porker-3
I did my best for the BADYEAR and STAINLESS logo, but I failed :s
- Razor
- Stomping-on-Kittens
- Posts: 3431
- Joined: Sat Dec 01, 2007 6:38 pm
- Location: Beaver City
- Contact:
[Halogaland WIP C1/C2] Astrana Roadster
I always thought a remake of The Mecha should be based on the new style Ford KA.
[ Razor @ Carmageddon Webmasters Alliance Network ] [ My Downloads ] [ My Carma Items ] [ Conversion lists ]
To download the BETA Mod and more information on my other work, visit me @ https://razor.cwaboard.co.uk
To download the BETA Mod and more information on my other work, visit me @ https://razor.cwaboard.co.uk
- Zodape
- turbo bastard
- Posts: 327
- Joined: Mon Jun 13, 2011 9:52 pm
- Location: Buenos Aires, Argentina
- Contact:
[Halogaland WIP C1/C2] Astrana Roadster
I love the new Mecha, but the rear lights annoy me for some reason.
[Halogaland WIP C1/C2] Astrana Roadster
The Mecha is goddamn cool, but I suggest you should blind the rear quarter panel windows and finish the chick on the side. (You are free to punch me if I didn't word it correctly.)
- Halogaland
- turbo bastard
- Posts: 447
- Joined: Thu Jun 02, 2011 12:28 pm
- Location: Vienne, France
[Halogaland WIP C1/C2] Astrana Roadster
I see what you are meaning :D, I think I'll keep it as a window but tinted with the chick ;), breakable, but colored ^^
- Halogaland
- turbo bastard
- Posts: 447
- Joined: Thu Jun 02, 2011 12:28 pm
- Location: Vienne, France
[Halogaland WIP C1/C2] Astrana Roadster
Here's some news : New side windows, new engine bay :
[Halogaland WIP C1/C2] Astrana Roadster
Now it looks a lot better! By the way, are you planning on adding the wheel blades? I'm sure that the Mecha had them.
Anyways, is it purely fictional, or is it some real car? Because it looks somehow familiar...
Anyways, is it purely fictional, or is it some real car? Because it looks somehow familiar...
- Halogaland
- turbo bastard
- Posts: 447
- Joined: Thu Jun 02, 2011 12:28 pm
- Location: Vienne, France
[Halogaland WIP C1/C2] Astrana Roadster
:D Wheel blades are already here :p, and this car is totally fictional ^^
[Halogaland WIP C1/C2] Astrana Roadster
Oh yeah, I see them now, they're just well camouflaged.
- Halogaland
- turbo bastard
- Posts: 447
- Joined: Thu Jun 02, 2011 12:28 pm
- Location: Vienne, France
[Halogaland WIP C1/C2] Astrana Roadster
I improved the textures of Road Chaser SRT-666 :
- Mastro 666
- motorised death
- Posts: 968
- Joined: Thu Jan 26, 2006 6:24 pm
- Contact:
[Halogaland WIP C1/C2] Astrana Roadster
666-6969 > 666-999
- AdamtheClown
- hit n run
- Posts: 214
- Joined: Thu May 26, 2011 1:58 am
[Halogaland WIP C1/C2] Astrana Roadster
This.Mastro 666 wrote:666-6969 > 666-999
And great work. :)
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