[CARMA1] Carma gets Hard boiled

Forum dedicated to editing and modifying Carmageddon 1 & Carmageddon 2.

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Toshiba-3
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Re: [CARMA1] Carma gets Hard boiled

Post by Toshiba-3 » Thu Nov 14, 2019 11:36 am

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All working, good job. Just a dot too many in the intructions for OPPONENT.TXT in that chunk:
// Opponent ??
Austrian Polizei
AP
00
3 // Strength rating (1-5)
all // Network availability ('never', 'eagle', 'hawk' or 'all')
EUROPOL.FLI
ADM.TXT
ADM..FLI
0 // Number of text chunks
Image / carmageddon add-ons at road reaction

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The Joker
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Re: [CARMA1] Carma gets Hard boiled

Post by The Joker » Fri Nov 15, 2019 9:15 am

Thanks for testing all of them.
Though i do not remember putting the Boba fett truck in that package.


I removed the extra dot, and updated the textures on the German car.
https://joker.toshiba-3.com/EuropePolicePart2.rar
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Also Updated the Part 1 pack
https://joker.toshiba-3.com/EuropePolicePart1.rar

At first the textures where dumped from the AI car
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Now i found the actual car in the files
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Re: [CARMA1] Carma gets Hard boiled

Post by The Joker » Sun Feb 02, 2020 2:23 pm

Got my boat, on the bloody road :twisted:
Image
https://joker.toshiba-3.com/MiamiPowerboatRacer.rar

There might be more boats later on in an update, only had time for this one for now.
Last edited by The Joker on Sun Feb 02, 2020 7:25 pm, edited 1 time in total.

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Mastro 666
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Re: [CARMA1] Carma gets Hard boiled

Post by Mastro 666 » Sun Feb 02, 2020 7:13 pm

The requested URL was not found on this server.

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Re: [CARMA1] Carma gets Hard boiled

Post by The Joker » Sun Feb 02, 2020 7:25 pm

Sorry for the typo, fixed.

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Mastro 666
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Re: [CARMA1] Carma gets Hard boiled

Post by Mastro 666 » Sun Feb 02, 2020 8:13 pm

Very original and elegant. :beer:

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Re: [CARMA1] Carma gets Hard boiled

Post by Toshiba-3 » Mon Feb 10, 2020 11:16 pm

Also tested this, makes me wonder why no one ever put a boat-on-wheels in C1 or C2 before! (Beroc did one for TDR iirc)

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Re: [CARMA1] Carma gets Hard boiled

Post by The Joker » Sat Mar 21, 2020 1:44 pm

Thanks friends, for testing the boatcar :beer: .

Does someone have some ideas to turn two vehicles into something more...carmageddon?

These two
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Already have made these three
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Also is it possible to make a vehicle for Carma2 without plaything2?

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Mastro 666
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Re: [CARMA1] Carma gets Hard boiled

Post by Mastro 666 » Sat Mar 21, 2020 3:32 pm

The Joker wrote:
Sat Mar 21, 2020 1:44 pm
Also is it possible to make a vehicle for Carma2 without plaything2?
Yes, it's possible with 3dsmax and Harmalarm's Carmatools (3dsmax scripts).

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The Joker
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Re: [CARMA1] Carma gets Hard boiled

Post by The Joker » Sun Mar 22, 2020 11:19 am

So...just Cared is not enough?

I followed Ben beard's 1999 Cared tutorial and it keeps crashing after trying it ingame.

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Re: [CARMA1] Carma gets Hard boiled

Post by Mastro 666 » Mon Mar 23, 2020 5:00 am

Send me the files.

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The Joker
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Re: [CARMA1] Carma gets Hard boiled

Post by The Joker » Sat Mar 28, 2020 3:56 pm


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Re: [CARMA1] Carma gets Hard boiled

Post by Mastro 666 » Tue Mar 31, 2020 2:30 am

You have a split personality!

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