first career map, started to fall under textures after rolling over and falling to car roof.
here is link to youtube video I recorded
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Car falls under textures
Car falls under textures
showing how I did start to fall under textures
actual start at 0:50
Also showing that opponents are falling too.
actual start at 0:50
Also showing that opponents are falling too.
Car falls under textures
Please report the issue here: https://carmageddon.zendesk.com/hc/en-us/requests/new
add the link of your video in the case.
add the link of your video in the case.
- CzechDeath
- kill boss
- Posts: 1884
- Joined: Sun Jun 26, 2011 10:37 am
- Location: Prague
Car falls under textures
I also fell through the texture when driving on the elevated bridge at a chemical plant map.
- LittleBabyman
- mechanic
- Posts: 25
- Joined: Fri Feb 26, 2016 2:34 am
Car falls under textures
I've had world and entity (including cars) clipping happen occasionally. Haven't fallen through the floor yet, though, only through some parts of the level above ground, interestingly enough once happened with front wheels still colliding with it while car itself didn't. Not to mention that I'm running it with Intel i5-4690K @3.5GHz and MSI's Nvidia Geforce GTX 970 (it's bloody fine and not planning to upgrade in a long time), and 8 gigs of DDR3 RAM at 666MHz. SCi bloody fix it!
Car falls under textures
Not sure why it's happening in the official levels, but I've had this happen in my C1 level ports and that was related to the pivot positions of models relative to the bounding box of the geometry. Wonder if it's related.
a.k.a. Brent
- CzechDeath
- kill boss
- Posts: 1884
- Joined: Sun Jun 26, 2011 10:37 am
- Location: Prague
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