Dear returning Carmageddon fans Image

These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !

Search found 5499 matches

by Toshiba-3
Sun Nov 19, 2023 10:35 pm
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: Darkening of cars
Replies: 8
Views: 3657

Re: Darkening of cars

Gave it a look, and I think those are vertex colours set to 50% gray. Material colours (unused but set in the .hie file) also seem to indicate these were setup with 50% gray in mind. You can apply these vertex colours in 3dsMax btw, by selecting vertices of each components and setting a colour in th...
by Toshiba-3
Sat Nov 18, 2023 11:26 pm
Forum: General Carmageddon and Rant Forum
Topic: Been a while
Replies: 1
Views: 1295

Re: Been a while

top$dog wrote: Fri Nov 17, 2023 12:19 pm
:beer:
I see what I assume to be your old account from Carma.com forums. Did you also have a previous CWA account ?
by Toshiba-3
Wed Nov 15, 2023 1:38 pm
Forum: Carmageddon and The Splat Pack
Topic: More Fear Factory instrumentals as Carmageddon soundtrack
Replies: 3
Views: 3866

More Fear Factory instrumentals as Carmageddon soundtrack

Brownscombes Bigglesworth (from the Carma Discord) shared a custom soundtrack for Carmageddon made of the three Fear Factory instrumentals we all know but also completed it with other instrumentals from the same album (if I understood correctly). Really cool. :cool: Grab it there: https://rr2000.cwa...
by Toshiba-3
Wed Nov 15, 2023 1:15 pm
Forum: Carmageddon and The Splat Pack
Topic: Old & New Release: Buttman?
Replies: 36
Views: 11503

Re: Old & New Release: Buttman?

Mad_Maxine wrote: Mon Nov 06, 2023 5:55 pm
Ha! Funny car too look at and drive. Great physics setup heh. Great rear ornaments too :suicide: :suicide: :lol:
by Toshiba-3
Wed Nov 15, 2023 1:04 pm
Forum: Carmageddon and The Splat Pack
Topic: Carma gets Hard boiled
Replies: 210
Views: 81867

Re: Carma gets Hard boiled

Get ready for the toshiba feedback :beer: First I must commend you for delivering this many addon cars at once and they are all in a perfectly working state! (besides the couple missing MUG files which only makes the game crash if they're loaded as opponents). Also it's very clear how much you keep ...
by Toshiba-3
Tue Nov 14, 2023 11:01 pm
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: Tosh's releases for TDR 2000..!
Replies: 53
Views: 20919

Re: Tosh's releases for TDR 2000..!

Lince DJ wrote: Thu Sep 21, 2023 3:37 pm
Oh btw, did you disable the hover mode to get the brake lights working like that?
by Toshiba-3
Tue Nov 14, 2023 10:57 pm
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: Screenshots : Carma in action
Replies: 483
Views: 182706

Re: Screenshots : Carma in action

Decided to ultra-bump this topic (appending a 'screenshots' into the title as well) to set it appart from the C1/C2 screenshots topic.

Mastro ported Bleak City to TDR :
SH0009.jpg
SH0009.jpg (154.13 KiB) Viewed 4115 times
SH0014.jpg
SH0014.jpg (196.84 KiB) Viewed 4115 times
SH0012.jpg
SH0012.jpg (185.17 KiB) Viewed 4115 times
by Toshiba-3
Tue Nov 14, 2023 10:52 pm
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: TDR2000: Rage-o-Rama! Full Mod Pack
Replies: 58
Views: 21257

Re: TDR2000: Rage-o-Rama! Full Mod Pack

Mugzy wrote: Wed Oct 18, 2023 7:46 am
Really cool skins :thumbsup: You've shown a few more great stuff in Discord too. The pack update will be a banger.
by Toshiba-3
Tue Nov 14, 2023 10:51 pm
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: TDR addon car problem
Replies: 10
Views: 3117

Re: TDR addon car problem

Late reply, sorry. Personaly I still rely on Beroc's good old "create a new cube at the origin and attach your transformed element to it". That resets everything and you're 100% both the working pivot and the creation pivot are at the same coordinates. He explains his method in this page ...
by Toshiba-3
Tue Nov 14, 2023 10:43 pm
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: Darkening of cars
Replies: 8
Views: 3657

Re: Darkening of cars

Likvidator wrote: Mon Nov 13, 2023 8:44 pm
I think he meant: what was the solution you found?
This is probably just a material characteristic (shiny/2sided/neon) as defined in the hie file being shown weird in the car gallery.
by Toshiba-3
Sun Nov 12, 2023 5:16 pm
Forum: Carmageddon and The Splat Pack
Topic: 010 Editor templates : Carmageddon 1 Savefile & BRender formats
Replies: 0
Views: 3534

010 Editor templates : Carmageddon 1 Savefile & BRender formats

Quick post. I've uploaded a couple of 010 Editor templates to Github. One for Carmageddon 1 save files. The second WIP one attempting to support all known BRender file formats (DAT/model files almost complete, started on PIXelmaps). It's right there https://github.com/Toshiba-3/010-Editor-Templates ...
by Toshiba-3
Tue Oct 10, 2023 8:28 pm
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: Cars Likvi
Replies: 49
Views: 43952

Re: Cars Likvi

Likvidator wrote: Sun Sep 24, 2023 8:29 am
Great port, a tad small maybe ? Maybe the C2 original was also small ?
Do you use a specific scaling factor to go from C2 to TDR ?
by Toshiba-3
Wed Oct 04, 2023 9:54 am
Forum: Carmageddon and The Splat Pack
Topic: Carmageddon, SP MANY issues
Replies: 9
Views: 2317

Re: Carmageddon, SP MANY issues

DENYS wrote: Tue Oct 03, 2023 12:33 am
Hello again Denys,

The version of winmm I use with Carma95 is available there: https://rr2000.cwaboard.co.uk/R6/winmm+dll.7z

There is also the option of using _inmmcnf.exe with CARM95.EXE instead of CARMA2_HW.EXE I guess:
viewtopic.php?t=15272
by Toshiba-3
Wed Oct 04, 2023 9:49 am
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: 3dsMax 3.1 Tris to quads
Replies: 3
Views: 1868

Re: 3dsMax 3.1 Tris to quads

Here you go, I hope this is clear enough.
Kinda surprised about the needing quads to apply animations.
by Toshiba-3
Sat Sep 23, 2023 12:07 pm
Forum: General Carmageddon and Rant Forum
Topic: OBJ file format from the CarEd days...
Replies: 1
Views: 1129

Re: OBJ file format from the CarEd days...

Oh hey hello and welcome back :sbsmile: What you're thinking of is Beroc's C2 Editor maxscript. We used to use it with 3dsMax R3 (the one to mod TDR2000). Here's MAX3 after using the C2 Editor script to import the Cala default car that comes with CarEd : MAX3+C2Editor.png Once imported the scene ca...
by Toshiba-3
Fri Sep 22, 2023 3:17 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: CarmaGoddamnMotherfuckinGeddon 2: Resurrection
Replies: 3
Views: 1224

Re: CarmaGoddamnMotherfuckinGeddon 2: Resurrection

What do you know, I finally took some time to check a bit of this pack :grin: As a whole it is very surreal, kinda surprised you didn't drop Splat Pack's Surreal Thing level in there. A lot of cool ideas, skins, atmospheres. Not sure about some parts like that fuzzy minimap down there. A few glitch...
by Toshiba-3
Thu Sep 21, 2023 1:42 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Carmageddon 2 - C2 Easy Boot HWSW Patch - Play in both modes!
Replies: 16
Views: 3861

Re: Carmageddon 2 - C2 Easy Boot HWSW Patch - Play in both modes!

Maybe Toshiba-3 knows some trick or something to help the C2 HD resolution without the stretch issue, i can´t do it, sorry. Sadly no. It seems the C2 HD patcher doesn't change the FOV value, while the C1 HD hacks did. I had a look at the latter but couldn't pinpoint which value handled the FOV. Mus...
by Toshiba-3
Wed Sep 20, 2023 1:16 pm
Forum: General Carmageddon and Rant Forum
Topic: Your Ride?
Replies: 169
Views: 91844

Re: Your Ride?

MadPanduh wrote: Mon Sep 18, 2023 8:05 pm
Oh hey, welcome back :beer: Great project there

And I'm STILL driving the Clio and Saxo I posted up there 3 years ago. The Clio just went past the 350,000 km mark. The Saxo is in a bit worse shape but just refuses to die.
by Toshiba-3
Wed Sep 20, 2023 1:12 pm
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: Tosh's releases for TDR 2000..!
Replies: 53
Views: 20919

Re: Tosh's releases for TDR 2000..!

Thanks for testing, friends :sbsmile: I only encountered that crash once, couldn't reproduce afterward, so I hope it's not happening too regularly. I imagine it's the bounding box being a bit too complex.
Bearded always will the cool shots :cool:
by Toshiba-3
Wed Sep 20, 2023 1:08 pm
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: Cars Likvi
Replies: 49
Views: 43952

Re: Cars Likvi

Yeah splitting the vertices/edges fixes these shading issues and better define the hard edges on the car.
Also took the time to retest some of the ports you had redone. Good stuff :thumbsup:

Don't hesitate to post your files in the Wasted! DB up there :eek:
by Toshiba-3
Fri Sep 15, 2023 5:34 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Carmageddon 2 - C2 Easy Boot HWSW Patch - Play in both modes!
Replies: 16
Views: 3861

Re: Carmageddon 2 - C2 Easy Boot HWSW Patch - Play in both modes!

somehow i got brender error: failed to load renderer :techsupport: Gave it a go and it worked right away, both in software and in Glide modes. :confused: Maybe a conflict with dgVoodoo2 and your hardware/system ? LinceDJ : Is it still really necessary to include this line in the batch file ? : task...
by Toshiba-3
Fri Sep 15, 2023 5:23 pm
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: TDR issues (audio volume, setup window)
Replies: 5
Views: 781

Re: Tosh's releases for TDR 2000..!

About the volume mixer, I think he meant you could reduce the sound volume of TDR specifically like so: Screenshot 2023-09-15 191035.png Personally I always play all Carmageddons with the sound disabled :techsupport: Oh and I think maybe you can lower the max volume of each sound by extracting file...
by Toshiba-3
Fri Sep 15, 2023 5:04 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: R.E.M. Infografica Models
Replies: 7
Views: 3611

Re: R.E.M. Infografica Models

Thanks for all the archiving, Jorma :thumbsup: :swheel: :cool: :techsupport:
by Toshiba-3
Fri Sep 15, 2023 5:03 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Skinning competition : Semi Mk 2
Replies: 28
Views: 10618

Re: Skinning competition : Semi Mk 2

Had a look but couldn't find a rip of that model..! The Models Resource is ...uh well a good resource for models from many games. :grin: As I said, I won't port anything mindlessly but if you find something that you think could fit one of the carmageddons, don't hesitate to tell me. No hurry ofcour...
by Toshiba-3
Fri Sep 15, 2023 4:56 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Total conversion (TC) ideas, based on Carmageddon 2
Replies: 8
Views: 2656

Total conversion (TC) ideas, based on Carmageddon 2

This is another talking head kind of topic I've wanted to post for a long time. My aim isn't to find a TC idea to pick and develop, but rather to discern through all these ideas interesting gameplay mechanics and artistic approaches that the C2 game engine could make work. The years go by but I sti...
by Toshiba-3
Wed Sep 13, 2023 11:04 am
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: Tosh's releases for TDR 2000..!
Replies: 53
Views: 20919

Re: Tosh's releases for TDR 2000..!

VCN_Maverick.jpg VCN Maverick from GTA Vice City Took the opportunity to try and get vertex colouring working on cars for good, but to no avail. Also tried whether TDR could do anything with material colours as these values are exported to the game, but again NOOOOOOOOOOOOOOOO. Baked the blue colou...
by Toshiba-3
Fri Sep 01, 2023 10:54 am
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: Tosh's releases for TDR 2000..!
Replies: 53
Views: 20919

Re: Tosh's releases for TDR 2000..!

Hello and welcome back Tyranick :) Apologies for the late reply. Yes there's been a kind of little TDR modding revival some years ago then Bearded Expense plugged himself onto it and made it way bigger. Turns out... modding vehicles into the game isn't that difficult at all. It's less fun that modd...
by Toshiba-3
Fri Sep 01, 2023 10:37 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: Skinning competition : Semi Mk 2
Replies: 28
Views: 10618

Re: Skinning competition : Semi Mk 2

Trent wrote: Tue Jan 24, 2023 4:13 pm
The Joker wrote: Wed Jan 25, 2023 5:16 pm
Razor wrote: Sun Feb 05, 2023 6:08 pm
HaveANiceDay wrote: Tue Feb 07, 2023 3:55 pm
Durtvan wrote: Sat Feb 18, 2023 4:44 pm
Mad_Maxine wrote: Sat Feb 25, 2023 12:03 am
Alan wrote: Sun Apr 16, 2023 4:03 am
Friendly reminder that you guys still got a free coupon for a [reasonable] port of your choice.
by Toshiba-3
Fri Sep 01, 2023 10:32 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: Carmageddon 2 - C2 Easy Boot HWSW Patch - Play in both modes!
Replies: 16
Views: 3861

Re: Carmageddon 2 - C2 Easy Boot HWSW Patch - Play in both modes!

Haven't had the chance to try it yet but it's a great initiative :swink:
Always good to have an updated patch every once in a while.
by Toshiba-3
Fri Sep 01, 2023 10:31 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: New addon car -Fallout New Vegas Pickup (in progress)
Replies: 1
Views: 693

Re: New addon car -Fallout New Vegas Pickup (in progress)

Hello Hello and welcome, Tricount of that model seems nice, are you familiar with C2's overal limits for mods ? I mean stuff like 1024 vertices per component, 256x256 max texture sizes etc. Modding C2 with Blender isn't currently documented and there is no specific plugin for Blender. However I'm s...
by Toshiba-3
Mon Aug 07, 2023 1:27 pm
Forum: Carmageddon and The Splat Pack
Topic: Tosh's C1 car releases
Replies: 148
Views: 101194

Re: Tosh's C1 car releases

Hello, Jorma did a kind of rehabilitated C1 wreck. So I put it in C1, been a long while since I last released something with C1 (been doing a lot of tests on that unreleased auriga though). The car features shading if ran through Carma95. Modders might be interested in both car and hud TXT files as ...
by Toshiba-3
Sun Jul 30, 2023 11:58 pm
Forum: Carmageddon: Max Damage
Topic: STShotgun's Car Lot - [Updated: KVN Typhoon - 01/02/2024]
Replies: 7
Views: 2665

Re: STShotgun's Car Lot

Very cool :scool: Also I hope this topic will see more cars get posted :grin:
by Toshiba-3
Thu Jul 20, 2023 1:50 pm
Forum: Carmageddon: Max Damage
Topic: Can't get Carmageddon Max Damage to launch!
Replies: 2
Views: 809

Re: Can't get Carmageddon Max Damage to launch!

Just to be clear, it doesn't work whether the Overhaul mod is installed or not, right? I suppose you're sure CMD is accelerated by your 4090 and not the integrated GPU (though I guess trying to run it from the integrated GPU could rule out the 4090 as the source of the issue). I see that CPU has som...
by Toshiba-3
Sun Jul 09, 2023 9:15 pm
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: Tosh's releases for TDR 2000..!
Replies: 53
Views: 20919

Re: Tosh's releases for TDR 2000..!

Screenshot 2023-07-09 224515.jpg Screenshot 2023-07-09 224203.jpg Blue Seven from Mario Kart 7 Mastro's prize for taking for in the Semi Mk2 skinning comp. Couldn't be arsed to place the emblem on the side panels :oops: ----------> https://rr2000.cwaboard.co.uk/carmageddon-tdr2000 (reload the page ...
by Toshiba-3
Wed Jun 28, 2023 10:08 pm
Forum: General Carmageddon and Rant Forum
Topic: Restoring Polygonized.com + searching for missing files, archives
Replies: 15
Views: 4547

Re: Restoring Polygonized.com + searching for missing files, archives

I uploaded the files that I have that are listed on your 404 list for Maccarpocalypse. Awesome! Thank you very much! I'll have to make new screenshots for all the ones with missing images someday :supercrazy: Do you have more files perhaps..? Would it be reasonable to ask you to share the whole thi...