Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
Search found 15 matches
- Thu Mar 04, 2004 5:15 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Max number of cars in C2
- Replies: 10
- Views: 3012
Re: Max number of cars in C2
<t>Ok I'll try this. I did just try something else - I installed some new cars - now 129 (no strength order still) and ran the game, I did one of the missions (trucking hell since it's the quickest, given the reorder of cars in my game, it was actually a 64 fairlane that's escaped and followed me ho...
- Thu Mar 04, 2004 4:33 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Max number of cars in C2
- Replies: 10
- Views: 3012
Re: Max number of cars in C2
<r>Oh yup, I remembered about changing that <E>:smile:</E><br/> <br/> Now what was the go with the strength rating? At the moment my cars are just in the order they were in in carstockalype, which is basically no order (and a tad annoying at times, actually I believe carstockalypse orders the cars b...
- Thu Mar 04, 2004 4:07 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Max number of cars in C2
- Replies: 10
- Views: 3012
Re: Max number of cars in C2
<r>Ah now we could be on to something (well, a bit). Do you know how it goes about reordering the next races once you complete a race? Usually when I install a new car, I test it out on the very first track, it's not a bad drive, and also there are several bodywork trashed pickups and other places t...
- Thu Mar 04, 2004 7:12 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Max number of cars in C2
- Replies: 10
- Views: 3012
Re: Max number of cars in C2
<r>Ah ok, thanks for the reply - I've just been doing that since it was suggested once as a solution, and it seems to work <E>:smile:</E><br/> <br/> Just as a test, I tried having exactly 187 cars in my list - since that's how many Small Block said he had, but it still crashed - I did try running in...
- Wed Mar 03, 2004 9:22 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Max number of cars in C2
- Replies: 10
- Views: 3012
Re: Max number of cars in C2
<t>Strange, I've always had trouble if I have more than about 110 cars, whether it's only a few more, or a lot, I'll have to have another play and see what I can find out.<br/> <br/> What usually happens for me is that I'll setup my list of 110 cars and get it all working, then I'll find some new ca...
- Wed Mar 03, 2004 8:04 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Max number of cars in C2
- Replies: 10
- Views: 3012
Max number of cars in C2
<r>Hi everyone,<br/> <br/> I'm curious as to how many cars you can have in C2 at any one time. I read once that if you have more than the initial amount (30-something) but less than 70-ish the game will crash, but more is ok. I have found that around 110 often works, but then when I download a new c...
- Wed Oct 08, 2003 7:24 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Totally exceptional and unexpected exception! (= car release)
- Replies: 13
- Views: 1900
Re: Totally exceptional and unexpected exception! (= car release)
<r>Heya, looks good - downloading now <E>:smile:</E><br/> <br/> Two things - first of all is it based on a real car ? (If so which one - I didn't recognise it, maybe it's just 'cos I come from an isolated neck of the woods <E>:smile:</E><br/> <br/> also, on the site where you download it, you should...
- Wed Oct 08, 2003 7:07 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Novelty vehicles
- Replies: 80
- Views: 9747
Re: Novelty vehicles
<t>I was thinking about novelty vehicles, and the one I thought of that I really like the idea of, is a missile, it would be pretty simple to model, though I wouldn't like to see it miss out on the standard features - detachables etc (anyone know what the inside of a missile looks like?). I think it...
- Sat Jun 07, 2003 9:05 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Editing C2 Checkpoint bonus
- Replies: 1
- Views: 863
Editing C2 Checkpoint bonus
<r>Hi everyone,<br/> <br/> I want to edit C2 so that when I go through a checkpoint, instead of just giving me points, it gives me a time bonus instead / as well. The one drawback with the way C2 was designed was that it *only* encourages you to destroy everything, which of course is good <E>:grin:<...
- Thu Dec 05, 2002 7:36 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: C2: Cars that don't work :(
- Replies: 8
- Views: 2557
Re: C2: Cars that don't work :(
Hey that's it thanks - yeah it was the problem with the txt file - I'd never noticed that before. Now the Lancia works fine - and it does look good too, hmmm soo many cars to drive, so few spaces...
Regards
OgO
Regards
OgO
- Tue Dec 03, 2002 4:20 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: C2: Cars that don't work :(
- Replies: 8
- Views: 2557
Re: C2: Cars that don't work :(
<r>I usually run the game in D3D mode, I tried the Lancia Delta again, this time in software mode. When I got to the change cars menu I noticed that it didn't have a pic in there anymore. It did used to have one.<br/> <br/> When I tried to start I race I got booted with the message:<br/> <br/> Can't...
- Mon Dec 02, 2002 5:31 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: C2: Cars that don't work :(
- Replies: 8
- Views: 2557
C2: Cars that don't work :(
<r>Hello there everyone, thanks for the help with my peds question, that's all working now and I can happily splat Santa <E>:wink:</E><br/> <br/> I've got another question though. I have two cars which just won't work - I have identical problems with each - the cars are:<br/> <br/> -=LANCIA DELTA HF...
- Sun Dec 01, 2002 11:09 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Planet Maim is back(ish)!
- Replies: 4
- Views: 2189
Re: Planet Maim is back(ish)!
Hey good work guys, the site is looking great. And I am glad in a way you didn't upload it all at once - I love that 404 page, hehe
Regards
OgO
Regards
OgO
- Sun Dec 01, 2002 11:07 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: C2: Replacing a ped with a different ped
- Replies: 4
- Views: 1797
Re: C2: Replacing a ped with a different ped
Thanks PPL for the info, I've now got penguins (I just love the sound they make when you hit them), cows, sheep and elephants roaming around :smile: As for where I got santa (who I still haven't installed... I really should, I'm keen to splat him too hehe) I got him from Smash Trash and Crash before...
- Thu Nov 21, 2002 7:42 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: C2: Replacing a ped with a different ped
- Replies: 4
- Views: 1797
C2: Replacing a ped with a different ped
<t>Hi there,<br/> <br/> In Carmageddon 2, I would like to replace one of the peds - the dog that appears all over the place, with something else - I have a few peds I've downloaded like Santa and a referee and various others, but none of them specifically replace the dog.<br/> <br/> I like the dog a...