6" lift with 36" tires are big enough for the mountains. she has a 351 under the hood.
http://www.superford.org/registry/vehic ... hp?id=5110
Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
Search found 215 matches
- Mon May 03, 2004 8:42 am
- Forum: General Carmageddon and Rant Forum
- Topic: she is ALIVE !!!
- Replies: 6
- Views: 1723
- Tue Apr 27, 2004 8:41 am
- Forum: General Carmageddon and Rant Forum
- Topic: she is ALIVE !!!
- Replies: 6
- Views: 1723
she is ALIVE !!!
2 1/2 years later and she is back... and she is one mean mother. still have a few quirks, but sundays run was pretty fun a few of the better shots from sunday - http://www.barney3d.com/cadster/rides/mudding/Apr26719.JPG http://www.barney3d.com/cadster/rides/mudding/Apr26734.JPG http://www.barney3d.c...
- Fri May 02, 2003 12:40 pm
- Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
- Topic: C4?
- Replies: 82
- Views: 20402
Re: C4?
I suggest asking around to see if you can find a non-asshole GTA modder from the forums and seeing if they are willing to help. good luck on that. One problem I have with GTA3 is it dont got multiplayer capability mods are being made that allows multiplay in GTA3 this is just one - http://www.gta3a...
- Mon Mar 10, 2003 12:47 pm
- Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
- Topic: Concept Cars
- Replies: 64
- Views: 13497
Re: More Pics
very cool car and i really like the new avitar
- Mon Feb 17, 2003 11:32 am
- Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
- Topic: how do i change the res?
- Replies: 3
- Views: 1580
- Fri Feb 14, 2003 1:11 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Ohw look, new rice rocket stuff ;)
- Replies: 33
- Views: 6710
Re: Ohw look, new rice rocket stuff ;)
Im not trying to make up for anything, i just know what the deal with my car is. Morons like you don't, so why don't you just go play with TDR cars instead. moron ?!?!?! yea, whatever rocks your boat, EuroPeon And i don't pull anything with that hitch fucking DUH !!!!! i just wanted to hear you say...
- Thu Feb 13, 2003 10:57 am
- Forum: General Carmageddon and Rant Forum
- Topic: Ohw look, new rice rocket stuff ;)
- Replies: 33
- Views: 6710
Re: Ohw look, new rice rocket stuff ;)
your lashing out to make up for your inadequate equipment ?
You notice an original (tiny) exhaust long ago, but you just noticed the bigger trailerhitch next to it? fucking hell, how slow is your brain???
like the question said - what do you use that hitch for ???
- Wed Feb 12, 2003 5:36 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Ohw look, new rice rocket stuff ;)
- Replies: 33
- Views: 6710
Re: Ohw look, new rice rocket stuff ;)
i also noticed a trailer hitch ... WTF do you tow ???
- Wed Feb 12, 2003 3:40 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Ohw look, new rice rocket stuff ;)
- Replies: 33
- Views: 6710
Re: Ohw look, new rice rocket stuff ;)
ill guess it will be a giant fart pipe ... after all it just dont look cool seeing all this performance being shoved out this tiny pipe
http://members.lycos.nl/tmpcivic/Civic/ ... age10.html
http://members.lycos.nl/tmpcivic/Civic/ ... age10.html
- Fri Feb 07, 2003 2:28 pm
- Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
- Topic: Die-Ablo
- Replies: 6
- Views: 2022
Re: Die-Ablo
Dark Angle - i wanted to compliment you on Planet Maim site.
very cool
very cool
- Fri Feb 07, 2003 2:21 pm
- Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
- Topic: Preview of things to come!!!
- Replies: 17
- Views: 3128
Re: Preview of things to come!!!
is there any possibility that u do this car for C2???????
Please????????
only if hell converts them. both Beroc and I dont care for C2.
Please????????
only if hell converts them. both Beroc and I dont care for C2.
- Fri Feb 07, 2003 2:17 pm
- Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
- Topic: problem with TDR after installing nosebleed patch
- Replies: 5
- Views: 1977
Re: problem with TDR after installing nosebleed patch
<t>its a memory error. my box at work did this alot when i was running a 32 meg quattro and 2000pro. now that i have a 128 meg Ti it aint happeded sence. i dont know why the patch would effect this ....<br/> <br/> what is your system specs ????<br/> <br/> TDR dont like cars over 5K faces, not 3k. Lo...
- Thu Jan 30, 2003 11:52 am
- Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
- Topic: TDR Trouble...... Plz Help!!!
- Replies: 4
- Views: 2728
Re: TDR Trouble...... Plz Help!!!
<t>did you try running the game at its default settings first ? (640x480 16bit) <br/> <br/> i would also install the directX 7 from the TDR cd.... sometimes a newer version of directX will not have the files an older game needs. you can not update directX to an older version, but some game install r...
- Tue Jan 28, 2003 3:54 pm
- Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
- Topic: A track..
- Replies: 33
- Views: 7976
Re: Figurin' out the SCOLs
That is so friggin Cool... Beroc, You are the greatest.... LOL
- Tue Jan 07, 2003 12:22 pm
- Forum: General Carmageddon and Rant Forum
- Topic: feedback on this post
- Replies: 1
- Views: 1069
feedback on this post
<t>someone on the net asked me about buying a used car, so I wrote this rough draft. lots hare are car buffs and know a fair bit about cars, so i thought i would post it here and get everyones feedback -<br/> <br/> -------------------------------------------------------------------------------------...
- Mon Dec 23, 2002 10:28 am
- Forum: Ruin Nation
- Topic: the script
- Replies: 28
- Views: 13043
Re: the script
<t>if you look at Wreckless for the Xbox and see how the city is made, and how the game acts... i believe its possible to do the exact same thing with the TDR engine.<br/> <br/> aside from a few advanced things in Wreckless (like post filters in the replay and the use of shaders) that game can be du...
- Mon Dec 16, 2002 11:37 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: big stupid white things on the back of trucks?
- Replies: 16
- Views: 3644
Re: big stupid white things on the back of trucks?
we call them camper shells, or camper tops.
http://www.campertops.com/campertops.htm
this place has all the other assories that go with the camper top (mud guards, bug deflectors, etc.)
http://www.capcamp.com/
http://www.campertops.com/campertops.htm
this place has all the other assories that go with the camper top (mud guards, bug deflectors, etc.)
http://www.capcamp.com/
- Fri Dec 13, 2002 12:04 pm
- Forum: Ruin Nation
- Topic: the script
- Replies: 28
- Views: 13043
Re: the script
hunt or just run over ???
- Mon Dec 09, 2002 1:52 pm
- Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
- Topic: No one has posted here in a while...
- Replies: 30
- Views: 6817
Re: No one has posted here in a while...
You saw Fast and the Furious one too many times. I've never seen wind tear a car to pieces unless it was in a tornado or something. Wind should have an effect on steering at high speeds, and nothing more. But, as far as I know, not a single racing game accomplished this. There's also the possibilit...
- Fri Dec 06, 2002 10:57 am
- Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
- Topic: A track..
- Replies: 33
- Views: 7976
Re: A track..
<t>surfaces (like the ones that let you slide) are cool. in a new track with this surface could be applied to all the buildings ... so you will no longer be able to pull a spiderman in your car.<br/> <br/> one set of numbers could be vert color, another could be smoothing groups.<br/> <br/> <br/> <b...
- Wed Dec 04, 2002 11:15 am
- Forum: General Carmageddon and Rant Forum
- Topic: "FOR SALE" ....awwwhhh....
- Replies: 15
- Views: 4651
Re: "FOR SALE" ....awwwhhh....
is the 318 the 2bbl or the 4bbl ?????
stick or auto ?? (727 maybe ?)
A/C ? pistol grip ? rear window defroster ?
stick or auto ?? (727 maybe ?)
A/C ? pistol grip ? rear window defroster ?
- Tue Dec 03, 2002 5:24 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Recruitment!!!!!!!!!!!!!!!!!!
- Replies: 19
- Views: 5361
Re: Light blurb
<t>damn cool clip !!!!!<br/> <br/> midtown madness meets the carmageddon world<br/> <br/> the clip shows several of the errors we still have in the game, so ill guess all the cool stuff the clip showed is still in the game. Opening this up would be the bomb !!!!!<br/> <br/> C2 Scientist ... you neve...
- Tue Dec 03, 2002 11:47 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Recruitment!!!!!!!!!!!!!!!!!!
- Replies: 19
- Views: 5361
Re: ???
the lense flare is a peeve of mine, i really hate when its used strickly for 'eye candy', its an old as hell trick and i want to see something new . So, TDR has the ray-tracing ability, which just isn't used, because it makes frame rates worse? uh, i said it does not have ray tracing (see my other p...
- Mon Dec 02, 2002 4:13 pm
- Forum: General Carmageddon and Rant Forum
- Topic: It will take over... MUHAHAHA!!
- Replies: 27
- Views: 4704
Re: It will take over... MUHAHAHA!!
i think it was a typo.
i never saw the chevelle in mexico unitll i bought the DVD
i never saw the chevelle in mexico unitll i bought the DVD
- Mon Dec 02, 2002 4:03 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Recruitment!!!!!!!!!!!!!!!!!!
- Replies: 19
- Views: 5361
Re: ???
<t>GIbona - It requires a move to Britain.<br/> <br/> <br/> <br/> you got pretty defensive there C2<br/> <br/> uhhh, a lense flare is a camera lense flaw. unless you have two cameras as your eyes, you should never 'see' lense flares.<br/> <br/> you have lighting in TDR. You have a global light and a...
- Mon Dec 02, 2002 3:36 pm
- Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
- Topic: TDR Blast from the past
- Replies: 34
- Views: 6476
Re: TDR Blast from the past
so your the guy who is always shoving his ass in my cars face ????
*brag* But you do know that my face is in TDR right? */brag* Do some searching.
- Fri Nov 22, 2002 12:25 pm
- Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
- Topic: TDR Blast from the past
- Replies: 34
- Views: 6476
Re: TDR Blast from the past
<t>you have to remember when TDR came out the top-of-the-line cards where only 16 megs and voodoo(doo) dominated the game card scene. using the advanced features during that time would of coused a lot of tech support headaches.. so it was dropped. Its all about money boys and girls.<br/> <br/> Today...
- Thu Nov 21, 2002 3:06 pm
- Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
- Topic: A track..
- Replies: 33
- Views: 7976
Re: A track..
<t>i was talking about the tile rate of the texture.<br/> <br/> the distance you travel is matching the rate that the texture repeats ... so it cancels itself out.... it can be fixed by changing the rate the texture tiles, or by changing the whole FOV thing in the engine. Im not a coder either, so i...
- Thu Nov 21, 2002 2:58 pm
- Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
- Topic: TDR Blast from the past
- Replies: 34
- Views: 6476
Re: TDR Blast from the past
damn .. those are some cool shots !!!!!
working traffic lights ... drool
real reflections ... fucking DROOOL !!!!!
working traffic lights ... drool
real reflections ... fucking DROOOL !!!!!
i would guess it was becasue DirectX did not support these features untill the Xbox came out (fucking microsoft)
(why were these features scrapped??!!)
- Thu Nov 21, 2002 10:15 am
- Forum: Ruin Nation
- Topic: the feature list
- Replies: 9
- Views: 6509
Re: the feature list
really cool ... so who is the wiz kid who can build us an engine with all that super cool stuff ???
added -
common compression for file groups (PAK, TWT, etc.)
text based parameter files for vehicles, characters and maps
added -
common compression for file groups (PAK, TWT, etc.)
text based parameter files for vehicles, characters and maps
- Thu Nov 21, 2002 10:09 am
- Forum: Ruin Nation
- Topic: the script
- Replies: 28
- Views: 13043
Re: the script
<t>how about a switch 1.4 or 1/3 into the game<br/> <br/> start up the game... its like GTA3 (a civilazation) so it has a police and signs, etc. ...you play a few missions.. maybe a local race, maybe your a thug, maybe your a cop... anyhoo, after about 3 to 7 missions, a cut scene shows a nuke going...
- Wed Nov 20, 2002 10:25 am
- Forum: General Carmageddon and Rant Forum
- Topic: 351W...
- Replies: 8
- Views: 2734
Re: 351W...
thats becasue building that motor will be nothing but a headache.... j/k
the M stands for modified .... its a true sleeper
a forum that may help - http://www.hotrodders.com/cgibin/ubb/19/000850
scanned hot-rod artical - http://home.earthlink.net/~tcrocker/400.html
the M stands for modified .... its a true sleeper
a forum that may help - http://www.hotrodders.com/cgibin/ubb/19/000850
scanned hot-rod artical - http://home.earthlink.net/~tcrocker/400.html
- Mon Nov 18, 2002 9:21 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Another car already...that ain't right!
- Replies: 29
- Views: 5931
Re: Another car already...that ain't right!
looks good
*thumbs up*
post more pics, so i can see more of it
*thumbs up*
post more pics, so i can see more of it
- Mon Nov 18, 2002 6:33 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Criticise your ass off here!
- Replies: 57
- Views: 12191
Re: Criticise your ass off here!
avarcardo was cooler
- Mon Nov 18, 2002 6:05 pm
- Forum: General Carmageddon and Rant Forum
- Topic: carma2 to gta3
- Replies: 16
- Views: 4620
Re: carma2 to gta3
heh soon someone comes and complains about the grafics to C1 (yes the grafics suck, but the fenomena is known as time!!! whitin a couple of years, i think eaven the GTA3 grafics look like crap) well, GTA3 was more of an artist render of the world. It was really ment to not look realistic. If you wa...