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Forget about polycounts then, new car comming soon...

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Qwerty_86
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Re: Forget about polycounts then, new car comming soon...

Post by Qwerty_86 »

Kruszchev:

originalby qwerty

The cars don't have damage modelling, they use damage textures.

well,probablecuz MM1 dosnt have a damage (game)engine that is as advanced as carma2`s

i doubt there arent many games that has as advanced smash system as C2 (i doubt TDR)

and it also might be cuz microsoft made MM1

they arent known for having advanced programing in their games
Yeah, I agree with you. I think C2 has the best damage engine too.
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M®. £üñ¢hßØx
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Re: Forget about polycounts then, new car comming soon...

Post by M®. £üñ¢hßØx »

Hey, if you guys wanna talk high-poly, let's talk high-poly. I think I heard this on the DVD, and a part of me believes this, but the other part doesn't 'cuz it's such a high number, each character in the movie "Shrek" weighed in at about 800,000 polys. That's right; 800k polys. Now that's high-poly.
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Boose
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Re: Forget about polycounts then, new car comming soon...

Post by Boose »

So?
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-[ Raven-X ]-
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Re: Forget about polycounts then, new car comming soon...

Post by -[ Raven-X ]- »

soooooo... someone should make Shrek for Carma? =)
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M®. £üñ¢hßØx
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Re: Forget about polycounts then, new car comming soon...

Post by M®. £üñ¢hßØx »

That wasn't the point, but maybe it should'a been. That'd be a pretty awesome pedestrian roaming the streets of Beaver City.
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Danz
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Re: Forget about polycounts then, new car comming soon...

Post by Danz »

Forget about poly counts they suck

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C2 Scientist
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Re: Forget about polycounts then, new car comming soon...

Post by C2 Scientist »

With that kind of thinking, the frame rate will too.

But, let's just say: whatever & don't care. I appreciate both detail and speed.
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Kruszchev
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Re: Forget about polycounts then, new car comming soon...

Post by Kruszchev »

Origianl post by mr_ (sorry but i cant write the rest)

Hey, if you guys wanna talk high-poly, let's talk high-poly. I think I heard this on the DVD, and a part of me believes this, but the other part doesn't 'cuz it's such a high number, each character in the movie "Shrek" weighed in at about 800,000 polys. That's right; 800k polys. Now that's high-poly.

well, i have a mil-24 Hind D attack chopper

on my comp its only 1200k poly so shrek is nothing (no im not going to send it to anyone sience its only 8mb large and i have a 56k modem) (i hate modems)
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RavageWolf
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Re: Forget about polycounts then, new car comming soon...

Post by RavageWolf »

That isn't a ford 5L in a import is it?
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Danz
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Re: Forget about polycounts then, new car comming soon...

Post by Danz »

Actually its a Saleen 351 engine, and thats not an import.... Its more along the lines of a lets say, Crown Victoria?
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Boose
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Re: Forget about polycounts then, new car comming soon...

Post by Boose »

LoL, riced up Crown Victoria!
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Danz
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Re: Forget about polycounts then, new car comming soon...

Post by Danz »

And 10k polys to boot
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Boose
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Re: Forget about polycounts then, new car comming soon...

Post by Boose »

And who made it?
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Boose
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Re: Forget about polycounts then, new car comming soon...

Post by Boose »

nah, don't tell me.
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