Dear returning Carmageddon fans Image

These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !

Search found 4554 matches

by Deep_Blue
Sun Dec 14, 2014 2:59 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: Total conversions I never did.
Replies: 9
Views: 5129

Re: Total conversions I never did.

I'm with ya, Maxy. Whatever ya need-as long as I have the ability, anyways. I suck at set-up, ( because I haven't learned enough yet.) but I can model and skin the hell outta terrain and make vehicles. I got some free time coming up this month if I can contribute anything.
by Deep_Blue
Sun Dec 14, 2014 2:50 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: ASE2ASC problem
Replies: 12
Views: 6331

Re: ASE2ASC problem

Mostly memory and hdd space if I remember right. Might also have been something about the O/S but not sure. It was awhile ago that I tried.
by Deep_Blue
Sun Dec 14, 2014 2:43 am
Forum: General Carmageddon and Rant Forum
Topic: Screen Shots
Replies: 1496
Views: 484702

Re: Screen Shots

Hey, that's preeety sharp!
by Deep_Blue
Fri Dec 12, 2014 10:13 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: 3D modeling & file manipulation on Android
Replies: 16
Views: 6289

Re: 3D modeling & file manipulation on Android

Hmm.. I guess I'll hafta look that up. (It's the same thing that happens if I don't remember to reverse the blue faces in Sketchup. They're not visible in the right direction in the finished product.) From what I can see so far, Wavefront obj seems to be the standard file format every android prog i...
by Deep_Blue
Wed Dec 10, 2014 1:30 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: 3D modeling & file manipulation on Android
Replies: 16
Views: 6289

Re: 3D modeling & file manipulation on Android

Hmm... I notice that when I load up a track model (exported as an .obj from SketchUp) in a modeling app suck as Spacedraw or Sketcher 3d that supports importing wavefront .obj files, that most (if not all as in the case of the maxmap) the faces are reversed so that they're only visible from the unde...
by Deep_Blue
Wed Dec 10, 2014 1:22 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: ASE2ASC problem
Replies: 12
Views: 6331

Re: ASE2ASC problem

Ok, I got newer versions of Max. 2010 and 2012- 32 bit versions, but apparently my netbook doesn't have the resources to run them. :crazy:
by Deep_Blue
Wed Dec 10, 2014 1:19 am
Forum: Carmageddon and The Splat Pack
Topic: Is it just mine?
Replies: 10
Views: 5821

Re: Is it just mine?

Makes sense to me. I'll try it.
by Deep_Blue
Wed Dec 10, 2014 1:04 am
Forum: Funsize! (Android/iOS)
Topic: How the hell does 'replay' work?
Replies: 2
Views: 52

How the hell does 'replay' work?

Imma day late and a dollar short, but can somebody tell me how to replay (movie) in the game? I cannot figure it out just yet.
by Deep_Blue
Wed Dec 10, 2014 12:51 am
Forum: Funsize! (Android/iOS)
Topic: Carmageddon 2
Replies: 18
Views: 1369

Carmageddon 2

Yes! Carmageddon 2 on android. Bring dem!
by Deep_Blue
Tue Dec 09, 2014 10:52 am
Forum: Funsize! (Android/iOS)
Topic: Modding on Android
Replies: 32
Views: 1811

Modding on Android

Ok, I'm a little better informed now. Thanks.

I'll take a look around.

I appreciate the advice.
by Deep_Blue
Mon Dec 08, 2014 4:51 pm
Forum: Funsize! (Android/iOS)
Topic: Modding on Android
Replies: 32
Views: 1811

Modding on Android

Ah, OK Trent.<br/><br/>I'm kinda stepping into this sideways so it's gonna take me a bit to get the hang of things. <br> Talking to Tosh and now you and reading around I'm seeing that I guess I have to learn to mod C:R first to understand what I wanna do.<br/><br/>Having said that- help an old timer...
by Deep_Blue
Mon Dec 08, 2014 2:22 am
Forum: General Carmageddon and Rant Forum
Topic: Just got Carma on my android tablet
Replies: 4
Views: 3328

Re: Just got Carma on my android tablet

Ya, I just got a Nyko Playpad Pro for like 13 bucks and it works a treat with most other games.
I see on Carma.com that they're starting to work on a MOGA support update, at least. (Pretty sure that's what I read over there.
by Deep_Blue
Mon Dec 08, 2014 1:40 am
Forum: Funsize! (Android/iOS)
Topic: 3D modeling and file manipulation on Android.
Replies: 2
Views: 48

3D modeling and file manipulation on Android.

This is getting kinda interesting over here:<br><a href="https://www.cwaboard.co.uk/viewtopic.php?f=3&t=9446&p=104116#p104116" class="bb-url" rel="nofollow">Deep Blue's Android modeling thread on CWA</a><br/><br/>Having gotten sick of the netbookI've been using for ages to make stuff for Car...
by Deep_Blue
Mon Dec 08, 2014 12:59 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: 3D modeling & file manipulation on Android
Replies: 16
Views: 6289

Re: 3D modeling & file manipulation on Android

Ya, at least. Once I got the hang of stuff like double-tapping to select a face or surface, I kinda already knew how to use it from using sketchup. (Draw line>draw another one from that one and so on forming a rectangle>tap face>extrude upwards>tap to unselect, tap face to select>slide open texture ...
by Deep_Blue
Mon Dec 08, 2014 12:45 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: 3D modeling & file manipulation on Android
Replies: 16
Views: 6289

Re: 3D modeling & file manipulation on Android

I also just installed this neat little prog I wanna mess with: Autodesk Formit http://youtu.be/wP3v8DmM264 Looks very 'Sketchup-ish' EDIT* Actually it IS very Sketchup-ish. Scarily similar in operation only with fingers instead of a pointer. IMG_20141207_172116.jpg IMG_20141207_172318.jpg IMG_201412...
by Deep_Blue
Sun Dec 07, 2014 5:30 pm
Forum: Funsize! (Android/iOS)
Topic: Modding on Android
Replies: 32
Views: 1811

Modding on Android

....Following this thread closely. I've recently begun experimenting with manipulating/modeling 3d files on my android tablet and have gotten bored silly with the original C1 cars (which, incidentally prompted me to figure out how to make new C1 cars on the PC.) Anyways, I'm still trying to get my h...
by Deep_Blue
Sun Dec 07, 2014 5:06 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: 3D modeling & file manipulation on Android
Replies: 16
Views: 6289

Re: 3D modeling & file manipulation on Android

Well, I dunno if I can yet, Maxy. Last I heard somebody had figured out how to get stuff out of the mobile version of C1 using a proggy or two that I think Tosh has up at his site, but if I remember right, nobody had really bothered to figure out a way to put stuff back IN to it. ( or there was some...
by Deep_Blue
Sun Dec 07, 2014 12:53 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: 3D modeling & file manipulation on Android
Replies: 16
Views: 6289

Re: 3D modeling & file manipulation on Android

Spacedraw is an even better prog. More stuff is tweakable. And apparently it does all kinds of texture mapping and effects. Soon as I figure 'em out, anyways... EDIT:Whoa...this prog looks better than I thought it was. Here's the lowdown: http://www.scalisoft.com Feature list and comprehensive user ...
by Deep_Blue
Sat Dec 06, 2014 8:25 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: 3D modeling & file manipulation on Android
Replies: 16
Views: 6289

Re: 3D modeling & file manipulation on Android

Noice. Buf3d zooms in pretty tight like Sketchup does. Anyway, this prog is the viewer/converter. Here's the free version's export formats. They works with everything else that will accept them (import and export.) I imagine the paid (pretty cheap, actually) version offers more options-and nixes the...
by Deep_Blue
Sat Dec 06, 2014 7:54 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: 3D modeling & file manipulation on Android
Replies: 16
Views: 6289

3D modeling & file manipulation on Android

Well now this could be interesting.... Screenshot_2014-12-06-13-33-45.png .OBJ file exported from Sketchup in Sketch3d app on android. Sketch3d also exports .obj and buf3d imports/exports/converts several standard formats... Screenshot_2014-12-06-13-18-06.png A BMW .obj that comes with Sketch3D: Scr...
by Deep_Blue
Sat Dec 06, 2014 2:16 am
Forum: General Carmageddon and Rant Forum
Topic: Screen Shots
Replies: 1496
Views: 484702

Re: Screen Shots

Yes! I still have that shirt. It's all faded out now but still readable.
by Deep_Blue
Fri Oct 24, 2014 9:05 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: Max Autos [Euro Trucks]
Replies: 170
Views: 88451

Re: Max Autos [WIP W900]

Luv dem trucks...
by Deep_Blue
Mon Oct 20, 2014 10:18 pm
Forum: General Carmageddon and Rant Forum
Topic: Anybody played this game yet?
Replies: 2
Views: 2662

Re: Anybody played this game yet?

I finally got it for my android tablet...(My netbook didn't have the graphical stones to run it), and it's hilarious. Just for shits and giggles, I licked the moving truck... Screenshot_2014-10-18-20-18-40.jpg Screenshot_2014-10-18-20-16-12.jpg Screenshot_2014-10-18-20-16-26.jpg The scream every tim...
by Deep_Blue
Sun Oct 19, 2014 3:38 pm
Forum: General Carmageddon and Rant Forum
Topic: Anybody played this game yet?
Replies: 2
Views: 2662

Anybody played this game yet?

header.jpg
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This thing is so stupid, it's brilliant!
Screenshot_2014-10-18-20-11-18.jpg
Screenshot_2014-10-18-20-11-18.jpg (172.75 KiB) Viewed 2661 times
Screenshot_2014-10-18-14-24-48.jpg
Screenshot_2014-10-18-14-24-48.jpg (150.64 KiB) Viewed 2661 times
by Deep_Blue
Sun Oct 19, 2014 11:00 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: Derby Experiment
Replies: 11
Views: 5503

Re: Derby Experiment

Yaaaaaaaaaa! AWESOME!!!!
by Deep_Blue
Wed Oct 15, 2014 1:58 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: C1 to C2 track conversions?
Replies: 12
Views: 5371

Re: C1 to C2 track conversions?

Takeshi666 wrote:No error message, just a crash to desktop. Same thing with both Knight Riders and Armourgeddon.

I wonder if it could be some kind of a conflict issue.
Or a common missing noncar.....? I have Armourgeddon, except I've also added just about every noncar there is over time...
by Deep_Blue
Wed Oct 15, 2014 1:54 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Max Autos [Euro Trucks]
Replies: 170
Views: 88451

Re: Max Autos [WIP W900]

coffeycup wrote:Those trucks look great. :beer:

And another carma first possibly? :banana:

:banana: :banana: :banana: :banana: :rockon:
by Deep_Blue
Sat Oct 11, 2014 8:56 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Sleep Dirt's Verts [REL] Ford Zodiac: Putrid Horn
Replies: 61
Views: 34357

Re: Sleep Dirt's Verts

Ah, good ol' CarEd. Bang out a decent car in under an hour. I still use it. :grin:

Coming along noicely.
by Deep_Blue
Tue Oct 07, 2014 1:44 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: C1 to C2 track conversions?
Replies: 12
Views: 5371

Re: C1 to C2 track conversions?

Yes, you gotta add the noncars or the tracks go all strange.
by Deep_Blue
Sat Sep 20, 2014 10:19 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Recording C2 with FRAPS...(Now I feel like a retard.)
Replies: 5
Views: 4525

Re: Recording C2 with FRAPS...(Now I feel like a retard.)

Thanks! I can get full versions, most likely. Lemme try these and I'll get back to ya...

EDIT: Nope. One won't even start, one's incompatible, and the other one turns into a brick.

Nuts...
by Deep_Blue
Sat Sep 20, 2014 10:10 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: New Releases by Alex Self A 9
Replies: 55
Views: 21355

Re: New Releases by Alex Self A 9

So far I have used trixx a couple times successfully. No issues so far.
I do not seem to have a program that will do anything with Alex's file(s) yet....
by Deep_Blue
Fri Sep 05, 2014 12:42 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: Middle East Mayhem - C2 Map
Replies: 19
Views: 7499

Re: Middle East Mayhem - C2 Map

*Mad cackle* Gotta have it!!
by Deep_Blue
Wed Sep 03, 2014 10:00 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: Middle East Mayhem - C2 Map
Replies: 19
Views: 7499

Re: Middle East Mayhem - C2 Map

Noice!
I can't wait to get out of the hospital and get back to my PC and try this out!
(Stuck in androidland at the moment)
by Deep_Blue
Sun Aug 31, 2014 11:04 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Maxway #003 Junk
Replies: 8
Views: 3929

Re: Maxway #001 Public Transport

Nice, Maxy!
by Deep_Blue
Fri Aug 22, 2014 2:03 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: Sketchup mappy-making-ness...
Replies: 130
Views: 43790

Re: Sketchup mappy-making-ness...

Oh thanks Coffeycup! Silly me, should have had a look before asking :) I wonder if it's the car we see in that shot: http://cdn.chud.com/4/49/900x900px-LL-4981e58a_Mad-max-fleet2a.jpeg Sorry for being off-topic :crazy: That sure looks like it. In the comments under the video I made it from, 'degrea...