Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
Search found 802 matches
- Sun Jan 18, 2015 8:38 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: 1964 Chevy Pickup for Carmageddon 2
- Replies: 21
- Views: 10346
Re: 1964 Chevy Pickup for Carmageddon 2
Thanks Razor, just updated the zip file including the interface images
- Sun Jan 18, 2015 2:56 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: 1964 Chevy Pickup for Carmageddon 2
- Replies: 21
- Views: 10346
1964 Chevy Pickup for Carmageddon 2
Time to make it official, here it is: purelease.jpg UPDATE 01/19/15 images/imgur-bckp/5yRmQ5z.jpg Download here: https://a3dr.cwaboard.co.uk It started as a C1 project but ended up in C2. Don't expect a full detailed model, just simple stuff here, enough to make it work and have some crashing fun. T...
- Sat Jan 17, 2015 9:08 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Final steps when making a C2 car
- Replies: 8
- Views: 7918
Re: Final steps when making a C2 car
THANKS!! Works like a charm! only that I've had to select the vertices from the part (door) not the main actor.
PT2 I DON'T NEED YOU! hehe
PT2 I DON'T NEED YOU! hehe
- Sat Jan 17, 2015 7:54 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Final steps when making a C2 car
- Replies: 8
- Views: 7918
Re: Final steps when making a C2 car
I'm going to bump this thread as my question might come in handy for future reference. What's the right way to identify vertex numbers in a model , to make a door hinge, for example? (Keep in mind I'm only using 3dsmax + Harmalarm's exporter script, no PT2 at all) The vertex #'s in 3dsmax obviously ...
- Tue Jan 13, 2015 9:59 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Nice trip down memory lane!
- Replies: 22
- Views: 13782
Re: Nice trip down memory lane!
I like it in C2... if I can spend some time tomorrow, I'll work something out.
- Tue Jan 13, 2015 3:02 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Nice trip down memory lane!
- Replies: 22
- Views: 13782
Re: Nice trip down memory lane!
Ok, I promise this one won't brake easily
I'm dealing with some issue with the 3dsmax exporter right now, but once we get that fixed I can take it for a spin in c2 at least, then c1!
I'm dealing with some issue with the 3dsmax exporter right now, but once we get that fixed I can take it for a spin in c2 at least, then c1!
- Tue Jan 13, 2015 2:29 am
- Forum: General Carmageddon and Rant Forum
- Topic: Nice trip down memory lane!
- Replies: 22
- Views: 13782
Re: Nice trip down memory lane!
Oh yeah! Almost forgot about that one! we need it in C1!!!
- Tue Jan 06, 2015 7:05 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Nice trip down memory lane!
- Replies: 22
- Views: 13782
Re: Nice trip down memory lane!
Thanks, and nope, is not easy at all. Though it has a certain "Carma" feel to it, as there's a lot of editing on notepad, coordinates, trial and error, etc. Basically, the car is a bunch of bounding boxes connected together to make a structure, called jbeams: https://lh3.googleusercontent....
- Tue Jan 06, 2015 4:22 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: C2 map: Hometown
- Replies: 18
- Views: 12277
Re: C2 map: Hometown
Love it! It was one of my favourite tracks of that game back then, lots of fun.
Those roadside signs can be a real treat...!
Those roadside signs can be a real treat...!
- Tue Jan 06, 2015 3:43 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Nice trip down memory lane!
- Replies: 22
- Views: 13782
Re: Nice trip down memory lane!
In the meantime, as I'm figuring out with Harmalarm's what could be wrong with the 3dsmax export/import tool, I've been busy with BeamNG. Throw in my old '68 Nova model to mess around, this is how it runed out: https://lh5.googleusercontent.com/-w9mxEQoAghc/VKwBGde777I/AAAAAAAARbQ/ybOvNBTc104/s640/2...
- Sun Jan 04, 2015 7:07 am
- Forum: General Carmageddon and Rant Forum
- Topic: Nice trip down memory lane!
- Replies: 22
- Views: 13782
Re: Nice trip down memory lane!
Por dónde? Así te paso a saludar. :thumbsup: Guemes 3881, Palermo, C.A.B.A. :beer: En Enero estamos de vacaciones, volvemos en Febrero. Yeah great to see you back in the game ADR! I've always been a fan of you models. Such high detail, even back in the old days. :) You shop looks impressive. I read...
- Wed Dec 31, 2014 12:10 am
- Forum: General Carmageddon and Rant Forum
- Topic: Nice trip down memory lane!
- Replies: 22
- Views: 13782
Re: Nice trip down memory lane!
Yeah right, just "stuff" hehe, that video with the trailers is awesome! I appreciate your comments on my work too, but you have gone a looong way since you started doing this, and you keep doing cool mods. I like the personal touch you put on everything. Would be interesting to see what yo...
- Tue Dec 30, 2014 7:37 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Nice trip down memory lane!
- Replies: 22
- Views: 13782
Re: Nice trip down memory lane!
Good to see more familiar faces around! For those who don't know, yes, I've been working in the gaming business for a while, most important games I've worked on were Frontlines: Fuel of War and Stuntman Ignition. There were other things, some console projects, worked on a local company for a couple ...
- Mon Dec 29, 2014 10:43 am
- Forum: General Carmageddon and Rant Forum
- Topic: Nice trip down memory lane!
- Replies: 22
- Views: 13782
Nice trip down memory lane!
Geez, it's been a loooong while since I've browsed these forums or posted anything, how cool it is to see that the community it's still alive! Ever since C2, I haven't found any other game worth messing with. I'm really looking forward to Carma Reincarnation, that'll be THE game to mod. I would like...
- Sat Aug 27, 2011 7:29 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Blood Drive
- Replies: 11
- Views: 35
Blood Drive
<blockquote><div><cite>BattleMetalChris wrote:</cite>Meh. It ain't no Carma. <p>Annoying yelling driver, zombies not peds and the handling of the car looks appalling. It's like it's driving with grip-o-matic tyres constantly.</p> <p>But then of course, that's because the 14-year-old-kid demographic ...
- Thu Aug 25, 2011 12:15 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Because I Can
- Replies: 2
- Views: 1042
Re: Because I Can
Those look great! love the packaging and how you made those photo textures work, I love the trains but the bus is my fav so far
How about making some classic V8 engines in that low poly fashion, so they can be used on any suitable car?
How about making some classic V8 engines in that low poly fashion, so they can be used on any suitable car?
- Fri Jul 29, 2011 12:35 pm
- Forum: Carmageddon and The Splat Pack
- Topic: [Release] Mad Benz C1
- Replies: 3
- Views: 1345
Re: [Release] Mad Benz C1
Thanks guys!, got another thing coming in the meantime
- Wed Jul 27, 2011 5:13 pm
- Forum: Carmageddon and The Splat Pack
- Topic: [Release] Mad Benz C1
- Replies: 3
- Views: 1345
[Release] Mad Benz C1
1st Carmageddon 1 release, any bugs or strange stuff just let me know :noob: http://img651.imageshack.us/img651/2438/mbenzrel01.jpg Additional skin: http://img823.imageshack.us/img823/3410/mbenzrel02.jpg And enjoy! https://a3dr.cwaboard.co.uk/ccount/click.php?id=77 Special thanks included in .txt fi...
- Wed Jul 27, 2011 5:09 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Release Time
- Replies: 10
- Views: 3183
Re: Release Time
http://img856.imageshack.us/img856/4897/adrna.png So now that ive actully had something good said by one of the best modlers ive seen its time to show other.. stuff im working on. Now THAT made me laugh my ass off!! :lol: :lol: :lol: Yes i have more free time, to do Stuff!, and this takes up a bunc...
- Wed Jul 27, 2011 4:59 pm
- Forum: Carmageddon and The Splat Pack
- Topic: [Release] Mad Benz
- Replies: 3
- Views: 1795
[Release] Mad Benz
<r>1st Carmageddon 1 release, any bugs or strange stuff just let me know :)<br/> <br/> [nmg]img651.imageshack.us/img651/2438/mbenzrel01.jpg[/nmg]<br/> <br/> Additional skin:<br/> [nmg]img823.imageshack.us/img823/3410/mbenzrel02.jpg[/nmg]<br/> <br/> And enjoy!<br/> <br/> <URL url="https://a3dr.cwaboa...
- Wed Jul 27, 2011 2:10 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Release Time
- Replies: 10
- Views: 3183
Re: Release Time
Nice texture work on that Toad thing! and the ped sure looks yummy
- Wed Jul 27, 2011 1:50 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Just a pickup truck
- Replies: 11
- Views: 4649
Just a pickup truck
Sure, I'm aware of it... might make one of those in the future, would be a cool addition :)
- Wed Jul 27, 2011 12:44 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Just a pickup truck
- Replies: 11
- Views: 4649
Just a pickup truck
<r>Call it what you'd like, here's where I've got the inspiration from:<br/> <br/> <URL url="http://www.streetrods-online.com/RAT%20RODS/rat_rods.htm"><s>[url]</s><LINK_TEXT text="http://www.streetrods-online.com/RAT%20 ... t_rods.htm">http://www.streetrods-online.com/RAT%20RODS/rat_rods.htm</LINK_T...
- Wed Jul 27, 2011 12:07 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Just a pickup truck
- Replies: 11
- Views: 4649
Just a pickup truck
Rat Rod!
[nmg]img687.imageshack.us/img687/636/64pickup2.jpg[/nmg]
[nmg]img687.imageshack.us/img687/636/64pickup2.jpg[/nmg]
- Tue Jul 26, 2011 6:54 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Just a pickup truck
- Replies: 11
- Views: 4649
Just a pickup truck
<t>Thanks! This thing deserves to be carma-fied! hehe most likely a rust or rat texture set will do.<br/> I just did the stock version as a... collector's item? :)<br/> <br/> My workflow? I'll try to be brief, though if there's anything else you'd like to know just ask:<br/> <br/> I usually grab a s...
- Tue Jul 26, 2011 5:21 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Just a pickup truck
- Replies: 11
- Views: 4649
Just a pickup truck
<t>Well, that... a '64 Chevy C-10 in it's stock shape at 810 triangles with wheels<br/> <br/> [nmg]img199.imageshack.us/img199/6032/64pickup.jpg[/nmg]<br/> <br/> Missing mirrors and exhausts but it's pretty much done. Will make a more "carma" version after I'm done with this one.<br/> <br/> Oh, the ...
- Sat Jul 23, 2011 5:17 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Mad Benz
- Replies: 36
- Views: 15297
Mad Benz
<t>Thanks guys, still struggling with the final details though, can't get those wheels to work and not sure where the problem is.<br/> <br/> Naming seems ok caps and text-wise, there's gotta be something else I'm missing.<br/> <br/> Updated the .rar file with the latest version, now the wheel geomet...
- Fri Jul 22, 2011 4:37 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Mad Benz
- Replies: 36
- Views: 15297
Mad Benz
Well, it kinda works now...
[nmg]img593.imageshack.us/img593/6105/ingame4.jpg[/nmg]
Had to change the number of bounding boxes to 1 and adjust the values, that did it.
Now, wheels won't even spin, and they look... shallow?
[nmg]img593.imageshack.us/img593/6105/ingame4.jpg[/nmg]
Had to change the number of bounding boxes to 1 and adjust the values, that did it.
Now, wheels won't even spin, and they look... shallow?
- Fri Jul 22, 2011 12:19 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Mad Benz
- Replies: 36
- Views: 15297
Mad Benz
<t>So we're narrowing the problem to the ACT or DAT files... did a little comparison:<br/> <br/> Stainless' Agent Orange:<br/> [nmg]img23.imageshack.us/img23/7940/pt2screenao.jpg[/nmg]<br/> <br/> And this is my model: <br/> [nmg]img856.imageshack.us/img856/6977/pt2screenmb.jpg[/nmg]<br/> <br/> This ...
- Thu Jul 21, 2011 11:21 pm
- Forum: Carmageddon and The Splat Pack
- Topic: C1 - Mad Benz
- Replies: 19
- Views: 5327
Re: C1 - Mad Benz
@Errol: About the number, yeah, I wasn't considering adding numbers or stuff like that when I've mapped it, so both sides share textures. It'll be like that for now unless I have to export it again from max, then I'll add the new right side map. @roadkill804: That thing on the trunk it's supposed to...
- Thu Jul 21, 2011 10:43 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Mad Benz
- Replies: 36
- Views: 15297
Mad Benz
<r>Did the menu images and other small stuff... feel free to check it out:<br/> <br/> <URL url="http://www.archcars.net/carma/madbenz.rar"><s>[url]</s>http://www.archcars.net/carma/madbenz.rar<e>[/url]</e></URL><br/> <br/> Included the sdf file if someone wants to try to find out what's wrong with t...
- Thu Jul 21, 2011 9:31 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Mad Benz
- Replies: 36
- Views: 15297
Mad Benz
Well I've thought so myself, something wrong on the TXT file, but then I've used another car TXT and just replaced the names... still same problem.
I'm also considering there might be something wrong with the DAT...
I'm also considering there might be something wrong with the DAT...
- Thu Jul 21, 2011 9:03 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Mad Benz
- Replies: 36
- Views: 15297
Mad Benz
<t>Something was wrong with the .MAT and .PIX files, so I had to build them again, until I got them right. I think I've learned a bit on how they're set up (after making a copy pasta mess! hehe)... so, it's progress!<br/> <br/> [nmg]img641.imageshack.us/img641/3499/ingame3u.jpg[/nmg]<br/> <br/> Stil...
- Thu Jul 21, 2011 4:10 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Mad Benz
- Replies: 36
- Views: 15297
Mad Benz
<t>That was an old shot of PT2, it has the proper materials group, so I've checked on the .MAT and fixed the names... still, they look sort of corrupted?<br/> <br/> [nmg]img39.imageshack.us/img39/6126/ingame2y.jpg[/nmg]<br/> <br/> Might have something to do with the fact that I've saved them with ph...
- Thu Jul 21, 2011 12:02 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Mad Benz
- Replies: 36
- Views: 15297
Mad Benz
<t>So, Plaything2 looks ok...?<br/> [nmg]img847.imageshack.us/img847/8973/pt2screen.jpg[/nmg]<br/> <br/> PIX pack looks good...<br/> [nmg]img814.imageshack.us/img814/523/carmedit.jpg[/nmg]<br/> <br/> But then I get this in game...<br/> [nmg]img692.imageshack.us/img692/1296/ingame1.jpg[/nmg]<br/> <br...