New release - Rot Rod from Carmageddon PSX!
Originally by Razor back in 2020 alongside his other PSX conversions but it was never completed. Now finished up by me with Razor's blessing. Thank you Razor!
Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
Search found 288 matches
- Mon Mar 04, 2024 12:54 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Helo's Brand New "Oldschool" C2 Addons
- Replies: 34
- Views: 8941
- Sun Mar 03, 2024 2:59 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: [WIP] Carmageddon 2 MegaMeldPack
- Replies: 4
- Views: 194
Re: [WIP] Carmageddon 2 MegaMeldPack
Updated the list of cars so far in the OP as I finally got around to putting in some of Razor's fine Carmageddon PSX adaptations! Not all of them yet but the rest will come. I've also ported a couple more cars from TDR2000 as well as another Splat Pack remaster - increasing the car list by 7 since t...
- Sun Mar 03, 2024 2:38 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Helo's Brand New "Oldschool" C2 Addons
- Replies: 34
- Views: 8941
Re: Helo's Brand New "Oldschool" C2 Addons
New release - Stodge Barger from Splat Pack! Now for C2.
also updated the download link for SXE Black Hatch, small oversight in the WAM meant that only one of the two front fenders could detach. Now both work as they should :)
also updated the download link for SXE Black Hatch, small oversight in the WAM meant that only one of the two front fenders could detach. Now both work as they should :)
- Fri Mar 01, 2024 12:53 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Material fusion effect
- Replies: 4
- Views: 163
Re: Material fusion effect
I wonder if this effect can be used to create a convincing Wraith in C2! :)
- Thu Feb 29, 2024 10:01 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Helo's Brand New "Oldschool" C2 Addons
- Replies: 34
- Views: 8941
Re: Helo's Brand New "Oldschool" C2 Addons
Thank you appreciate it :)
New release - SXE Black Hatch from TDR2000!
- Mon Feb 26, 2024 12:31 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Helo's Brand New "Oldschool" C2 Addons
- Replies: 34
- Views: 8941
Re: Helo's Brand New "Oldschool" C2 Addons
New release - Thummper from TDR2000!
- Sun Feb 25, 2024 2:08 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: [WIP] Carmageddon 2 MegaMeldPack
- Replies: 4
- Views: 194
Re: [WIP] Carmageddon 2 MegaMeldPack
* Reserved for reasons unknown *
- Sun Feb 25, 2024 2:06 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: [WIP] Carmageddon 2 MegaMeldPack
- Replies: 4
- Views: 194
Re: [WIP] Carmageddon 2 MegaMeldPack
* Reserved for reasons unknown *
- Sun Feb 25, 2024 2:06 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: [WIP] Carmageddon 2 MegaMeldPack
- Replies: 4
- Views: 194
[WIP] Carmageddon 2 MegaMeldPack
What If you could experience the contents of every Carmageddon game within one cohesive package? The Carmageddon 2 MegaMeldPack aims to do exactly that! The goal of this modpack is to bring every vehicle and most maps from those games into C2, while somewhat maintaining the C2 look and feel - as wel...
- Sat Feb 24, 2024 9:54 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Helo's Brand New "Oldschool" C2 Addons
- Replies: 34
- Views: 8941
Re: Helo's Brand New "Oldschool" C2 Addons
Tropi-Kill is now available to download. A bit of carnage from the newest entry, but retro-style!
- Thu Jan 18, 2024 4:31 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Helo's Brand New "Oldschool" C2 Addons
- Replies: 34
- Views: 8941
Re: Helo's Brand New "Oldschool" C2 Addons
Here's the setup I'd personaly do with this car and its long wheel base. Wow this really does drive quite nicely! Good job on this setup Tosh it is a good alternative to those who dont like my "brick" approach. Definitely reccomend this setup to someone who wants a more agile Bugutti :smi...
- Wed Jan 17, 2024 4:20 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Helo's Brand New "Oldschool" C2 Addons
- Replies: 34
- Views: 8941
Re: Helo's Brand New "Oldschool" C2 Addons
Oh, I would have thought you'd recreate those gradients without the dithering to get closer to the C2 texture style I thought the original textures were quite charming, so i kept them as they were Is the minimum turning circle set to 2 intentional? I don't actually know much about cars, but I thoug...
- Wed Jan 17, 2024 11:34 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Helo's Brand New "Oldschool" C2 Addons
- Replies: 34
- Views: 8941
- Mon Jan 15, 2024 6:18 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Skinning competition : Semi Mk 2
- Replies: 28
- Views: 10631
Re: Skinning competition : Semi Mk 2
I know this contest is well past closing now, but I figured i would share what i was working on and forgot to submit before the end date, just for documentation's sake :D The idea behind it was to make the most American skin imaginable, with the most American born to truck hat wearing, big girl ridi...
- Sat Jan 13, 2024 12:10 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Helo's Brand New "Oldschool" C2 Addons
- Replies: 34
- Views: 8941
Re: Helo's Brand New "Oldschool" C2 Addons
Quick test up with Da Panzer, holy big strong thing OMG!! :swheel: Juicy Nicey Job!! :beer: :twisted: Cant embed the video but link to the preview, hard funny (not than funny for the opponents) later i update here with some screenshots. https://www.youtube.com/watch?v=H90rjS94VPk :slol: Thank you! ...
- Tue Jan 09, 2024 6:21 pm
- Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
- Topic: Vehicle Skins And Potentially More by HS92
- Replies: 7
- Views: 809
Re: Vehicle Skins And Potentially More by HS92
That has no right to look as good as it does on the Eagle MK4 model! I remember this from a long while ago. Great work on it.
- Mon Jan 08, 2024 10:17 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Helo's Brand New "Oldschool" C2 Addons
- Replies: 34
- Views: 8941
Re: Helo's Brand New "Oldschool" C2 Addons
Electric Blue(C1) Android Funsize and for whatever reason the headlights on her car reminded me of Pussy Lagore's headlights on her car and your version for C2. I can see that, they made the headlight shape round in the Funsize version instead of the square ish originals. A new TDR2000 challenger a...
- Sun Jan 07, 2024 8:29 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Need help configuring a car with Tank Tracks
- Replies: 8
- Views: 287
Re: Need help configuring a car with Tank Tracks
The easiest way is clearly to use the Measure (Distance?) tool in 3dsMax though. Don't hesitate to multiply the height by 1.5 before writing the y value. https://rr2000.cwaboard.co.uk/R4/TUT/PhysTut/Subpages/8Angular.html Thank you Tosh once again! got the angular momentum all sorted and tank final...
- Sun Jan 07, 2024 6:14 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Need help configuring a car with Tank Tracks
- Replies: 8
- Views: 287
Re: Need help configuring a car with Tank Tracks
Oh, that is probably because your angular momentum proportions are too narrow in comparison to your bounding box. Make them match your bounding box' width, height and length. (Minus the cannon) How can I do that? How to find out the dimensions of my box in carma units? The bounding box lists the po...
- Sun Jan 07, 2024 5:09 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Need help configuring a car with Tank Tracks
- Replies: 8
- Views: 287
Re: Need help configuring a car with Tank Tracks
Thank you for this tosh, that is useful info. I am still very very confused by it but i'm getting there. The tracks actually move now! Appreciate the annotations within the txt too.
Do you know how to solve the car jittering as it drives along?
Do you know how to solve the car jittering as it drives along?
- Sun Jan 07, 2024 3:52 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Need help configuring a car with Tank Tracks
- Replies: 8
- Views: 287
Re: Need help configuring a car with Tank Tracks
Did you set the groovy funk refs up correctly? There should be nothing but the GFRs for the two tracks materials in the spinning section. I may not have, I don't understand them very well, they seem to just be random numbers, could you explain them to me? Are those wheel dummies I see in your 3dsMa...
- Sun Jan 07, 2024 3:21 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Need help configuring a car with Tank Tracks
- Replies: 8
- Views: 287
Need help configuring a car with Tank Tracks
Hello, I am currently porting the Tank from TDR2000 (Da Panzer) for Carmageddon 2, however I am struggling to make the animated tank tracks work. I copied the FUNK from the Flower Plower, thinking that If i add this to the TXT of my tank, that the animated tracks will work, but this has not been the...
- Fri Jan 05, 2024 1:06 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Helo's Brand New "Oldschool" C2 Addons
- Replies: 34
- Views: 8941
Re: Helo's Brand New "Oldschool" C2 Addons
Mean shot you got there Tosh! Love it You could have a simple list you update in the first post with release date+name+link to release post. Every time you add a release in this topic you also add an entry in that list. I could do that, but I'm a sucker for a gallery style display where you can see ...
- Thu Jan 04, 2024 6:03 pm
- Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
- Topic: Game crashes instantly upon launching
- Replies: 4
- Views: 363
Re: Game crashes instantly upon launching
What is the content of dbg.txt ? It is located in the root folder. ============================================================================= SessionID: 04/01/2024 17:50 Release Build Built under Windows 6.2.9200 Crash handler activated. ==========================================================...
- Wed Jan 03, 2024 11:10 pm
- Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
- Topic: Game crashes instantly upon launching
- Replies: 4
- Views: 363
Game crashes instantly upon launching
Fresh install of TDR2000 steam version, cannot launch the game. Just black screen and either turns straight off with no error message or some error messages depending on compatibility settings. What I have tried so far: Launching in different resolutions, both in regular and high-res mode Disabling ...
- Sun Dec 31, 2023 9:38 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Helo's Brand New "Oldschool" C2 Addons
- Replies: 34
- Views: 8941
Re: Helo's Brand New "Oldschool" C2 Addons
Great stuff, steering a bit away from the C2 spec with the mapping and detailing. Gave the android version of the countslash texture a try, barely changes a thing thanks to the RGB565 color degradation. Personaly think it's a bit of a waste to have 5 256x256 duplicates because of the light smash an...
- Tue Dec 19, 2023 12:20 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Helo's Brand New "Oldschool" C2 Addons
- Replies: 34
- Views: 8941
Re: Helo's Brand New "Oldschool" C2 Addons
I think you are more capable of that than me
I added a new car for download, KVN Toucan!
- Mon Dec 18, 2023 11:50 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: R.E.M. Infografica Models
- Replies: 7
- Views: 3622
Re: R.E.M. Infografica Models
but not going to upload them into Sketchfab as they are still commercially available. I will left already uploaded ones though, and upload rest of textureless Stainless-folder models there. Would it not be fine to upload them as long as they arent downloadable? Not really too familiar with the rule...
- Sat Dec 16, 2023 2:31 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Add-on car does not appear in races
- Replies: 9
- Views: 3964
Re: Add-on car does not appear in races
That's a problem then... I have at least 226 cars plannedMastro 666 wrote: ↑Sat Dec 16, 2023 2:25 am C2 crashes with more than 156 ranked opponents. I made a mistake with the quantity by ranking because the quantity can
- Sat Dec 16, 2023 12:35 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Add-on car does not appear in races
- Replies: 9
- Views: 3964
Re: Add-on car does not appear in races
I have just found the solution. You will not believe it. It was because of the length of the car description. Yep! despite being the exact amount of characters which fits in the box, with this car description, it did not spawned. I just changed it to a simple short "ed edd n eddy" and it w...
- Sat Dec 16, 2023 12:21 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Add-on car does not appear in races
- Replies: 9
- Views: 3964
Re: Add-on car does not appear in races
There is a limit of 25 cars with Strength rating 2. Interesting, does this limit apply to every strength rating? Regardless, seems strange, as I only have 11 cars with strength rating 2, and I have also tried other strengths and the car doesnt spawn either way. Please, upload your OPPONENT.TXT, SAV...
- Fri Dec 15, 2023 10:23 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Add-on car does not appear in races
- Replies: 9
- Views: 3964
Add-on car does not appear in races
Hello, I ran into a new issue here and Im hoping someone can help me solve it. I am making a new mod car and while everything works perfectly (it appears in the car select screen, drives, etc), it does not want to spawn in any races as an opponent. Its strength rating in OPPONENTS.TXT is set to 2, s...
- Wed Dec 13, 2023 11:42 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Helo's Brand New "Oldschool" C2 Addons
- Replies: 34
- Views: 8941
Re: Helo's Brand New "Oldschool" C2 Addons
Two new cars have joined the fun. Bigdaddy and Countslash ! Download in the OP https://i.imgur.com/WH0fNJH.png Images are added afterward (no idea why the thumbnail from the initial upload doesn't display) by clicking on the images button in that file page. Far from perfect at the time being, but it...
- Sat Dec 09, 2023 8:36 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Helo's Brand New "Oldschool" C2 Addons
- Replies: 34
- Views: 8941
Re: Helo's Brand New "Oldschool" C2 Addons
Great job. Thought to myself that the SHELL model could have benefited from tweaked smoothing groups here and there but if you're going for a real C2 base car setup maybe it's ok like that (unsure stainless 3d artists knew that BRender supports smoothing groups -or even what they were). You can rem...
- Fri Dec 08, 2023 5:22 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Helo's Brand New "Oldschool" C2 Addons
- Replies: 34
- Views: 8941
Re: Helo's Brand New "Oldschool" C2 Addons
Hello again! It's been a while but I am back with some updated old links as well as a new release in the OP. Shredlight!