Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
Search found 16 matches
- Sun Sep 28, 2014 2:20 pm
- Forum: Carmageddon: Max Damage
- Topic: Multiplayer
- Replies: 1
- Views: 11
Multiplayer
How many players total will be supported in multiplayer? I used to play C2 with 8 players at LAN parties and I remember how much fun it really was at the time. I know it hasn't been shown yet but I think multiplayer is equally as important as modding. On the irc channel no one feels the same way but...
- Thu May 22, 2014 7:18 pm
- Forum: Carmageddon: Max Damage
- Topic: [REL][Car] C1 Cars - Update: The Big Stability Update!
- Replies: 260
- Views: 589
[REL][Car] C1 Cars - Update: The Big Stability Update!
If you don't like them, don't use them.
- Sun May 11, 2014 3:18 pm
- Forum: Carmageddon: Max Damage
- Topic: So where is wheelspin "Z" button?
- Replies: 174
- Views: 676
So where is wheelspin "Z" button?
LOL that's exactly what it's meant to be used for; that's like saying 'wow this shovel's dumb, it can only dig holes' ... Come on, quit complaining and enjoy that we have a game we've all been waiting for over a decade.
- Sat May 03, 2014 4:19 pm
- Forum: Carmageddon: Max Damage
- Topic: Electric Blue is great but the 6 electricity coils are goofy!
- Replies: 67
- Views: 191
Electric Blue is great but the 6 electricity coils are goofy!
Every single one of your posts on here is ignorant. You act like you have some gifted ideas that the dev team somehow doesn't even think about or realize. It's not even close to the case. You've been problematic in every single thread that you create or reply. Let them focus on core elements of the ...
- Sat May 03, 2014 1:58 am
- Forum: Carmageddon: Max Damage
- Topic: Where should Electric Blue's Coils be? [Poll]
- Replies: 31
- Views: 151
Where should Electric Blue's Coils be? [Poll]
I'm always for what the devs choose, since they've done a good job so far. The nitpickers on this forum like Mr. D really need to stop posting.
- Sat May 03, 2014 12:14 am
- Forum: Carmageddon: Max Damage
- Topic: Electric Blue is great but the 6 electricity coils are goofy!
- Replies: 67
- Views: 191
Electric Blue is great but the 6 electricity coils are goofy!
It doesn't matter where the coils are at this point or at any point. If you don't like it, mod the game yourself after it's final. There are MUCH MORE important factors in the game that actually affect gameplay unlike this constant nitpicking of the tiniest things that don't matter at all.
- Fri Mar 28, 2014 5:35 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: What all games should strive to be, awesome. :D
- Replies: 1
- Views: 23
- Fri Mar 28, 2014 4:42 am
- Forum: Carmageddon: Max Damage
- Topic: Guitar tabs for Carmageddon intro :D
- Replies: 5
- Views: 33
Guitar tabs for Carmageddon intro :D
I was watching the (previous) live stream that was on youtube and just heard them say the song it was, came here to edit my post. Self pwn :D. Thanks :D
- Fri Mar 28, 2014 4:14 am
- Forum: Carmageddon: Max Damage
- Topic: Guitar tabs for Carmageddon intro :D
- Replies: 5
- Views: 33
Guitar tabs for Carmageddon intro :D
Any chance anyone made any tabs for this intro? The adrenaline starts going every time I start the game and I would love to be able to recreate the sound myself. Off topic, but still It's a great song! :D
- Thu Mar 20, 2014 4:05 am
- Forum: Carmageddon: Max Damage
- Topic: Post videos here! (Not streams!)
- Replies: 100
- Views: 1187
Post videos here! (Not streams!)
<a href="http://www.youtube.com/watch?v=e-phsdcgN9A&feature=share&list=UUUPQX4hdhZXRGKGd_XKrVrA" class="bb-url" rel="nofollow">http://www.youtube.com/watch?v=e-phsdcgN9A&feature=share&list=UUUPQX4hdhZXRGKGd_XKrVrA</a><br/><br/>I say keep it :D, the randomness of the game is what make...
- Sun Mar 16, 2014 3:49 am
- Forum: Carmageddon: Max Damage
- Topic: Post videos here! (Not streams!)
- Replies: 100
- Views: 1187
Post videos here! (Not streams!)
<a href="https://www.youtube.com/watch?v=09QHuHB4QR0&hd=1" rel="nofollow">https://www.youtube.com/watch?v=09QHuHB4QR0&hd=1</a> I couldn't get much going on in this vid and I didn't explore the level much. Collisions feel a bit off, but you never could do a ton of damage at one time without a...
- Thu Nov 22, 2012 6:57 am
- Forum: Carmageddon: Max Damage
- Topic: The most hilarious game.
- Replies: 1
- Views: 21
The most hilarious game.
If anyone remembers the old Carmageddon 2 then they remember hilarious physics, random ai and tons of other things happening each time they played. This is what makes the game timeless. Every type of game at some point I've almost figured out the AI and know how to get around them but with Carma2 yo...
- Sat Jul 02, 2011 6:42 pm
- Forum: Carmageddon: Max Damage
- Topic: Keep the hilarious physics from the original please!
- Replies: 13
- Views: 43
Keep the hilarious physics from the original please!
I'm talking specifically about the slicing and breaking of cars. It was HILARIOUS to play this multiplayer and see cars slice in half or only able to drive in a circle etc. There has been no game to come close to this level of enjoyment. Burnout's 'shell' that never can be destroyed has nothing on C...
- Wed Jan 23, 2008 11:45 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Confirmed C2 Online Release Date
- Replies: 96
- Views: 22916
Re: Confirmed C2 Online Release Date
i saw on MOM that you were in talks with wolverine about hosting a master server for the beta. any idea as to when this will happen? i'm dying to play this weekend locally with friends.
- Sun Jan 20, 2008 6:21 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Carmageddon 2 Online » INSTALLATION NOTES
- Replies: 24
- Views: 199
Re: INSTALLATION NOTES
i have no problems with errors of installation or location of grid pack files etc, i just want to know why it says there is an anti cheat validation error and why it won't finalize in the server settings. i see no mention of any of that information in tihs thread or others in this section of the for...
- Sun Jan 20, 2008 6:05 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Carmageddon 2 Online » INSTALLATION NOTES
- Replies: 24
- Views: 199
Re: INSTALLATION NOTES
you know, i have the server and client now installed, working (somewhat, have gridpack c2std and adv installed) and have a few questions; everytime i try to finalize the server i'm trying to run says 'anti-cheat validation failure'. also im wondering or assuming that i need to be using the latest ve...